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v0.2.0

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@github-actions github-actions released this 25 Aug 16:09
· 1 commit to main since this release

0.2.0 (2026-08-25)

Bug Fixes

  • avoid CS1703 in code_execute reference collection #AI (5cdd69f)
  • defer code_execute fallback retry off buildFinished #AI (ddaf6d9)
  • exclude package tests from the exported unitypackage #AI (bff943e)
  • give code_execute class mode the default usings #AI (2256df1)
  • honest status for execute_menu_item timeout vs not-found (9352460)
  • keep Unity idle-wait unconditional; truncate large JSON fields safely (cdc173e)
  • never start the MCP server in asset import worker processes #AI (04ce8d8)
  • preserve typed Unity errors in remaining mcp-server.js call* handlers (d1dc516)
  • retry editor_status on domain-reload gap during compilation test #AI (7d00045)
  • serve HTTP off the Unity main thread so an unfocused Play Mode cannot stall it #AI (14b71fc)
  • stop gating code_execute and Play Mode on a pending compilation #AI (04113a2)

Features

  • add code_execute MCP tool for running ad-hoc C# in the Editor (c267c18)
  • add editor_enter_play_mode and expose editor_exit_play_mode over MCP (d3d860b)
  • keep serving MCP in Play Mode when the Editor is unfocused #AI (392f7e1)