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NaviPlay v1.2.1

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@poooooby poooooby released this 11 Nov 20:58

NaviPlay 1.2.1

Added

  • Décor copies stack. A cushion or object you're given again now adds a copy (up to 9 of each) instead of being lost, and you can place as many as you own. The drawer shows how many are left to set out. Wallpapers stay one each.

Fixed

  • 3D AMIE: on a Pokémon whose camera sits outside the sky (Haunter, Venusaur, Charizard and about a quarter of the others), the sky's near wall covered the stage, leaving a dark strip down the top screen and the clouds and bubbles overlapping. The sky is now seen from inside only.

Changed

  • Internal: screen modes and minigame phases are now declared state machines. Nothing changes in play.

NaviPlay v1.2.0

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@poooooby poooooby released this 08 Nov 03:19

NaviPlay 1.2.0

Changed

  • The 3DS art comes only from your own Omega Ruby or Alpha Sapphire copy. NaviPlay no longer ships any game art. The stand-in art for Pokémon-Amie (Décor, wallpapers, Poké Puffs, hand, minigames) is gone, along with the USE ROM ASSETS option and the NaviPlay screen's USE FALLBACK ASSETS button. Pokémon-Amie and Super Training open once the art has been extracted.
  • Gen 1 and 2: your Pokémon are drawn from the game's own sprites, coloured with its palettes. GEN 1/2 SPRITES now reads Game's Own / Modded; your saved choice carries over.
  • The Wing and stone icons are drawn by NaviPlay.

Added

  • AFFECTION GAIN option (1X / 2X / 3X / 5X, default 1X): multiplies the affection petting and Poké Puffs give. Fullness and enjoyment are spent as usual, and affection still stops at 255.

NaviPlay v1.1.0

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@poooooby poooooby released this 31 Oct 06:45

New

  • Achievements. With Recomp Achievements installed, NaviPlay adds 63 achievements of its own, earned as you play and kept with your save:
    • Super Training (32): training bags, regimens and Awards, the secret regimens, shield blocks, clears without a hit, the 3D stadium, and a few hidden ones.
    • Pokémon-Amie (31): petting, Poké Puffs, affection, the three minigames, Décor, visitors and steps.
    • Anything you have already earned is awarded the first time they load. Without Recomp Achievements nothing changes.

Also

  • The README has a new look: a banner, recap images and gifs of Super Training and Pokémon-Amie, with each app's details on its own page under docs/.

NaviPlay v1.0.2

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@poooooby poooooby released this 28 Oct 18:35

Changed

  • Pokémon-Amie shows fewer banners in PLAY: none when the minigame menu opens (its own title already asks), none recapping a minigame when you come back (the results screen showed it), and none after a Poké Puff is eaten.
  • Feeding holds still: once a Poké Puff touches your Pokémon the view zooms in on its mouth in one steady spot, however fast you dragged, and you bring the puff to it.
  • Berry Picker no longer falls into a pattern. A Pokémon never asks for the same Berry twice in a row, and two Pokémon may ask for the same Berry at once.

Fixed

  • Tile Puzzle no longer shows the scenery past the puzzle's frame before the pieces are shuffled.

NaviPlay v1.0.1

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@poooooby poooooby released this 28 Oct 05:11

Fixed

  • NaviPlay steps aside on the second screen while a Galar Rising raid shows its battle buttons there, then comes back when the raid ends. Super Training and Pokémon-Amie no longer fight the raid for the screen. Works with Galar Rising 0.2.3 or newer.

NaviPlay v1.0.0

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@poooooby poooooby released this 28 Oct 03:43

PlayNav is now NaviPlay, and out of beta. It updates as the same mod: your saves and settings carry over.

New

  • GEN 1/2 SPRITES option (NaviPlay / Modded). On Red, Blue, Yellow, Gold, Silver and Crystal, Modded shows your Pokémon with an installed sprite mod's art (such as G9 Battle Sprites), front and back, in Pokémon-Amie, its minigames and Super Training. NaviPlay's own Crystal sprites stay the default and fill in for any Pokémon the mod has no art for.

PlayNav v0.9.6 (beta)

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@poooooby poooooby released this 26 Oct 20:46

Fixed

  • On Gold, Silver and Crystal, Super Training's Wings now raise their stat when used from the
    PACK. They said "It won't have any effect." and did nothing.

PlayNav v0.9.5 (beta)

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@poooooby poooooby released this 26 Oct 20:01

Added

  • Clear every Level 1 to 3 regimen in Super Training and a secret bag mart opens for good, with a
    one-time reveal on your next visit to the home screen.

Changed

  • The bag mart's rainy alley runs far lighter on low-power devices, and its rain is 25% quieter.

PlayNav v0.9.4 (beta)

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@poooooby poooooby released this 26 Oct 17:16

Added

  • Japanese Pokémon names: kana nicknames (a Pokémon from a Japanese game) and the names a Japanese
    translation mod gives show on every PlayNav screen instead of empty boxes, through the engine's
    own Plain Pixel font. Balloon Bots take the translated species name too.

PlayNav v0.9.3 (beta)

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@poooooby poooooby released this 26 Oct 06:42

Fixed

  • 3D SUPER TRAINING: a floating balloon (Magnemite and the like) grows in place as the score
    climbs instead of rising with it, so near the target it no longer passes the top of the view.