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A renderless and extendable rich-text editor for Vue.js
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Good question! tiptap 2 is about to come in the next months and we’re going to provide an upgrade guide for you. Sure, there are a lot of things that will change, but you should be able to refactor everything in an hour so (depending on the size of your project).
The extension API will have a lot of breaking changes. So if you’re up to write a lot of custom extensions, expect to rewrite them for tiptap 2. You’ll likely reuse all the single parts (schema, inputRules, pasteRules, keyboard shortcuts …), but the API to register them will be different.
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I was looking for a text editor for Vue.js and found some solutions that didn't really satisfy me. The editor should be easy to extend and not based on old dependencies such as jQuery. For React there is already a great editor called Slate.js, which impresses with its modularity. I came across Prosemirror and decided to build on it. Prosemirror is a toolkit for building rich-text editors that are already in use at many well-known companies such as Atlassian or New York Times.
With renderless components you'll have (almost) full control over markup and styling. I don't want to tell you what a menu should look like or where it should be rendered in the DOM. That's all up to you. There is also a good article about renderless components by Adam Wathan.
You can save your data as a raw HTML
string or can get a JSON
-serializable representation of your document. And of course, you can pass these two types back to the editor.
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To check out some live examples, visit tiptap.dev.
npm install tiptap
or
yarn add tiptap
<template>
<editor-content :editor="editor" />
</template>
<script>
// Import the editor
import { Editor, EditorContent } from 'tiptap'
export default {
components: {
EditorContent,
},
data() {
return {
editor: null,
}
},
mounted() {
this.editor = new Editor({
content: '<p>This is just a boring paragraph</p>',
})
},
beforeDestroy() {
this.editor.destroy()
},
}
</script>
Property | Type | Default | Description |
---|---|---|---|
content |
Object|String |
null |
The editor state object used by Prosemirror. You can also pass HTML to the content slot. When used both, the content slot will be ignored. |
editorProps |
Object |
{} |
A list of Prosemirror editorProps. |
editable |
Boolean |
true |
When set to false the editor is read-only. |
autoFocus |
Boolean |
false |
Focus the editor on init. |
extensions |
Array |
[] |
A list of extensions used, by the editor. This can be Nodes , Marks or Plugins . |
useBuiltInExtensions |
Boolean |
true |
By default tiptap adds a Doc , Paragraph and Text node to the Prosemirror schema. |
dropCursor |
Object |
{} |
Config for prosemirror-dropcursor . |
enableDropCursor |
Boolean |
true |
Option to enable / disable the dropCursor plugin. |
enableGapCursor |
Boolean |
true |
Option to enable / disable the gapCursor plugin. |
parseOptions |
Object |
{} |
A list of Prosemirror parseOptions. |
onInit |
Function |
undefined |
This will return an Object with the current state and view of Prosemirror on init. |
onFocus |
Function |
undefined |
This will return an Object with the event and current state and view of Prosemirror on focus. |
onBlur |
Function |
undefined |
This will return an Object with the event and current state and view of Prosemirror on blur. |
onUpdate |
Function |
undefined |
This will return an Object with the current state of Prosemirror, a getJSON() and getHTML() function and the transaction on every change. |
Method | Arguments | Description |
---|---|---|
setContent |
content, emitUpdate, parseOptions |
Replace the current content. You can pass an HTML string or a JSON document. emitUpdate defaults to false . parseOptions defaults to those provided in constructor. |
clearContent |
emitUpdate |
Clears the current content. emitUpdate defaults to false . |
setOptions |
options |
Overwrites the current editor properties. |
registerPlugin |
plugin , handlePlugins |
Register a Prosemirror plugin. You can pass a function handlePlugins with parameters (plugin, oldPlugins) to define an order in which newPlugins will be called. handlePlugins defaults to pushing plugin to front of oldPlugins . |
getJSON |
– | Get the current content as JSON. |
getHTML |
– | Get the current content as HTML. |
focus |
– | Focus the editor. |
blur |
– | Blur the editor. |
destroy |
– | Destroy the editor. |
Name | Description |
---|---|
<editor-content /> |
Here the content will be rendered. |
<editor-menu-bar /> |
Here a menu bar will be rendered. |
<editor-menu-bubble /> |
Here a menu bubble will be rendered. |
<editor-floating-menu /> |
Here a floating menu will be rendered. |
The <editor-menu-bar />
component is renderless and will receive some properties through a scoped slot.
Property | Type | Description |
---|---|---|
commands |
Array |
A list of all commands. |
isActive |
Object |
An object of functions to check if your selected text is a node or mark. `isActive.{node |
getMarkAttrs |
Function |
A function to get all mark attributes of your selection. |
getNodeAttrs |
Function |
A function to get all node attributes of your selection. |
focused |
Boolean |
Whether the editor is focused. |
focus |
Function |
A function to focus the editor. |
<template>
<editor-menu-bar :editor="editor" v-slot="{ commands, isActive }">
<div>
<button :class="{ 'is-active': isActive.bold() }" @click="commands.bold">
Bold
</button>
<button :class="{ 'is-active': isActive.heading({ level: 2 }) }" @click="commands.heading({ level: 2 })">
H2
</button>
</div>
</editor-menu-bar>
</template>
The <editor-menu-bubble />
component is renderless and will receive some properties through a scoped slot.
Property | Type | Description |
---|---|---|
commands |
Array |
A list of all commands. |
isActive |
Object |
An object of functions to check if your selected text is a node or mark. `isActive.{node |
getMarkAttrs |
Function |
A function to get all mark attributes of your selection. |
getNodeAttrs |
Function |
A function to get all node attributes of your selection. |
focused |
Boolean |
Whether the editor is focused. |
focus |
Function |
A function to focus the editor. |
menu |
Object |
An object for positioning your menu. |
<template>
<editor-menu-bubble :editor="editor" v-slot="{ commands, isActive, menu }">
<div
:class="{ 'is-active': menu.isActive }"
:style="`left: ${menu.left}px; bottom: ${menu.bottom}px;`"
>
<button :class="{ 'is-active': isActive.bold() }" @click="commands.bold">
Bold
</button>
<button :class="{ 'is-active': isActive.heading({ level: 2 }) }" @click="commands.heading({ level: 2 })">
H2
</button>
</div>
</editor-menu-bubble>
</template>
The <editor-floating-menu />
component is renderless and will receive some properties through a scoped slot.
Property | Type | Description |
---|---|---|
commands |
Array |
A list of all commands. |
isActive |
Object |
An object of functions to check if your selected text is a node or mark. `isActive.{node |
getMarkAttrs |
Function |
A function to get all mark attributes of your selection. |
getNodeAttrs |
Function |
A function to get all node attributes of your selection. |
focused |
Boolean |
Whether the editor is focused. |
focus |
Function |
A function to focus the editor. |
menu |
Object |
An object for positioning your menu. |
<template>
<editor-floating-menu :editor="editor" v-slot="{ commands, isActive, menu }">
<div
:class="{ 'is-active': menu.isActive }"
:style="`top: ${menu.top}px`"
>
<button :class="{ 'is-active': isActive.bold() }" @click="commands.bold">
Bold
</button>
<button :class="{ 'is-active': isActive.heading({ level: 2 }) }" @click="commands.heading({ level: 2 })">
H2
</button>
</div>
</editor-floating-menu>
</template>
By default, the editor will only support paragraphs. Other nodes and marks are available as extensions. There is a package called tiptap-extensions
with the most basic nodes, marks, and plugins.
<template>
<div>
<editor-menu-bar :editor="editor" v-slot="{ commands, isActive }">
<button :class="{ 'is-active': isActive.bold() }" @click="commands.bold">
Bold
</button>
</editor-menu-bar>
<editor-content :editor="editor" />
</div>
</template>
<script>
import { Editor, EditorContent, EditorMenuBar } from 'tiptap'
import {
Blockquote,
CodeBlock,
HardBreak,
Heading,
OrderedList,
BulletList,
ListItem,
TodoItem,
TodoList,
Bold,
Code,
Italic,
Link,
Strike,
Underline,
History,
} from 'tiptap-extensions'
export default {
components: {
EditorMenuBar,
EditorContent,
},
data() {
return {
editor: new Editor({
extensions: [
new Blockquote(),
new CodeBlock(),
new HardBreak(),
new Heading({ levels: [1, 2, 3] }),
new BulletList(),
new OrderedList(),
new ListItem(),
new TodoItem(),
new TodoList(),
new Bold(),
new Code(),
new Italic(),
new Link(),
new Strike(),
new Underline(),
new History(),
],
content: `
<h1>Yay Headlines!</h1>
<p>All these <strong>cool tags</strong> are working now.</p>
`,
}),
}
},
beforeDestroy() {
this.editor.destroy()
},
}
</script>
The most powerful feature of tiptap is that you can create your own extensions. There are 3 types of extensions.
Type | Description |
---|---|
Extension |
The most basic type. It's useful to register some Prosemirror plugins or some input rules. |
Node |
Add a custom node. Nodes are block elements like a headline or a paragraph. |
Mark |
Add a custom mark. Marks are used to add extra styling or other information to inline content like a strong tag or links. |
Method | Type | Default | Description |
---|---|---|---|
get name() |
String |
null |
Define a name for your extension. |
get defaultOptions() |
Object |
{} |
Define some default options. The options are available as this.$options . |
get plugins() |
Array |
[] |
Define a list of Prosemirror plugins. |
keys({ schema }) |
Object |
null |
Define some keybindings. |
commands({ schema, attrs }) |
Object |
null |
Define a command. |
inputRules({ schema }) |
Array |
[] |
Define a list of input rules. |
pasteRules({ schema }) |
Array |
[] |
Define a list of paste rules. |
get update() |
Function |
undefined |
Called when options of extension are changed via editor.extensions.options |
Method | Type | Default | Description |
---|---|---|---|
get name() |
String |
null |
Define a name for your node or mark. |
get defaultOptions() |
Object |
{} |
Define some default options. The options are available as this.$options . |
get schema() |
Object |
null |
Define a schema. |
get view() |
Object |
null |
Define a node view as a vue component. |
keys({ type, schema }) |
Object |
null |
Define some keybindings. |
commands({ type, schema, attrs }) |
Object |
null |
Define a command. For example this is used for menus to convert to this node or mark. |
inputRules({ type, schema }) |
Array |
[] |
Define a list of input rules. |
pasteRules({ type, schema }) |
Array |
[] |
Define a list of paste rules. |
get plugins() |
Array |
[] |
Define a list of Prosemirror plugins. |
Let's take a look at a real example. This is basically how the default blockquote
node from tiptap-extensions
looks like.
import { Node } from 'tiptap'
import { wrappingInputRule, setBlockType, toggleWrap } from 'tiptap-commands'
export default class BlockquoteNode extends Node {
// choose a unique name
get name() {
return 'blockquote'
}
// the prosemirror schema object
// take a look at https://prosemirror.net/docs/guide/#schema for a detailed explanation
get schema() {
return {
content: 'block+',
group: 'block',
defining: true,
draggable: false,
// define how the editor will detect your node from pasted HTML
// every blockquote tag will be converted to this blockquote node
parseDOM: [
{ tag: 'blockquote' },
],
// this is how this node will be rendered
// in this case a blockquote tag with a class called `awesome-blockquote` will be rendered
// the '0' stands for its text content inside
toDOM: () => ['blockquote', { class: 'awesome-blockquote' }, 0],
}
}
// this command will be called from menus to add a blockquote
// `type` is the prosemirror schema object for this blockquote
// `schema` is a collection of all registered nodes and marks
commands({ type, schema }) {
return () => toggleWrap(type)
}
// here you can register some shortcuts
// in this case you can create a blockquote with `ctrl` + `>`
keys({ type }) {
return {
'Ctrl->': toggleWrap(type),
}
}
// a blockquote will be created when you are on a new line and type `>` followed by a space
inputRules({ type }) {
return [
wrappingInputRule(/^\s*>\s$/, type),
]
}
}
The real power of the nodes comes in combination with Vue components. Let us build an iframe node, where you can change its URL (this can also be found in our examples).
import { Node } from 'tiptap'
export default class IframeNode extends Node {
get name() {
return 'iframe'
}
get schema() {
return {
// here you have to specify all values that can be stored in this node
attrs: {
src: {
default: null,
},
},
group: 'block',
selectable: false,
// parseDOM and toDOM is still required to make copy and paste work
parseDOM: [{
tag: 'iframe',
getAttrs: dom => ({
src: dom.getAttribute('src'),
}),
}],
toDOM: node => ['iframe', {
src: node.attrs.src,
frameborder: 0,
allowfullscreen: 'true',
}],
}
}
// return a vue component
// this can be an object or an imported component
get view() {
return {
// there are some props available
// `node` is a Prosemirror Node Object
// `updateAttrs` is a function to update attributes defined in `schema`
// `view` is the ProseMirror view instance
// `options` is an array of your extension options
// `selected` is a boolean which is true when selected
// `editor` is a reference to the TipTap editor instance
// `getPos` is a function to retrieve the start position of the node
// `decorations` is an array of decorations around the node
props: ['node', 'updateAttrs', 'view'],
computed: {
src: {
get() {
return this.node.attrs.src
},
set(src) {
// we cannot update `src` itself because `this.node.attrs` is immutable
this.updateAttrs({
src,
})
},
},
},
template: `
<div class="iframe">
<iframe class="iframe__embed" :src="src"></iframe>
<input class="iframe__input" type="text" v-model="src" v-if="view.editable" />
</div>
`,
}
}
}
Prop | Type | Description |
---|---|---|
node |
Object |
The Prosemirror node object. Common use case is to get node.attrs using a getter on a computed property. |
updateAttrs |
Function |
A function to update node.attrs defined in schema . Common use case is as setter on a computed property. |
view |
Object |
The Prosemirror editor view instance. |
options |
Array |
An array of your extension options. |
getPos |
Function |
A function that returns the anchored position of the node. |
selected |
Boolean |
A boolean that is set when the node is or is not selected. Common use case is using watch to see when the view is selected/unselected to do something, such focus an <input> or refocus the editor. |
Collaborative editing is a complex topic. Luckily, @naept wrote an article about collaborative editing with tiptap and also published two helpful repositories:
- tiptap-collab-server by @naept
- tiptap-extension-collaboration by @naept
Last 2 Versions ✔ | Last 2 Versions ✔ | Last 2 Versions ✔ | Last 2 Versions ✔ | Last 2 Versions ✔ |
Currently, only Yarn is supported for development because of a feature called workspaces we are using here.
# install dependencies
yarn install
# serve examples at localhost:3000
yarn start
# build dist files for packages
yarn build:packages
# build dist files for examples
yarn build:examples
You can use Gitpod(a free online VS Code-like IDE) for contributing. With a single click, it will launch a workspace and automatically:
- clone the
tiptap
repo. - install the dependencies.
- run
yarn run start
.
So that anyone interested in contributing can start straight away.
Please see CONTRIBUTING for details.
- html-to-prosemirror by @hanspagel
- prosemirror-to-html by @hanspagel
- tiptap-svelte by @andrewjk
- Laravel Nova Tiptap Editor Field by @manogi
- WYSIWYG editor for Vuetify by @iliyaZelenko
- Quasar Tiptap Demo @kfields
- Python Library that converts tiptap JSON @scrolltech
- WYSIWYG editor for Element UI by @Leecason
- WYSIWYG editor for Quasar Framework by @mekery
Sponsor us ❤️
The MIT License (MIT). Please see License File for more information.