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1.1.3 – Online, save and Wii Remote fixes
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970 commits
to 0c321106b22b9e3cee46531de4de0b02d24e4dc8
since this release
Recharged 1.1.3 fixes sounds and desyncs in online matches, a start that stopped with a save folder error, and two crashes.
- Online: sounds follow the match through rollbacks: the sudden death music stops, and the other player's dekes and items are heard.
- Online: matches between a Mac and a Windows PC no longer stop with a synchronisation error as soon as a player touches the ball.
- Online and LAN: plugging a Nunchuk in or out during a match no longer crashes the game.
- Wii Remote: a pointer reading out of range no longer crashes the game.
- Saves: a save folder without its catalog (
metadata.txt) no longer stops every start with "Native IOS refuses backing without its persistent ownership metadata": the game sets it up again. - Saves: a Dolphin import or new Mii that fails part of the way no longer blocks the next start, and on Windows a save that security software holds briefly is tried again instead of failing.
- Bug reports: the log notes freezes of a few seconds and, on Windows, stack overflows; online match reports name the operating system.
New here? Download the package for your system below, unpack it into a folder of its own and start recharged. On a Mac, open the macos-universal.dmg disk image and drag the Recharged folder to Applications. You need your own Mario Strikers Charged disc image (USA R4QE01 revision 1, Europe R4QP01 revision 1 or 2, Japan R4QJ01 or Korea R4QK01; ISO or RVZ); no game files are included. Guides: install, Steam Deck, troubleshooting.