Skip to content

Permit custom renderers that extend PGraphicsOpenGL #61

New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Merged
merged 3 commits into from
Aug 13, 2014

Conversation

kiwistrongis
Copy link
Contributor

Partially fixes #49.
Let me know if you want me to change the code style to fit in better.

@kiwistrongis
Copy link
Contributor Author

Oh, and the class has to have an empty constructor.

@benfry
Copy link
Contributor

benfry commented Aug 12, 2014

Please at least try to keep the same general style as the rest of the code around it. The indenting and formatting is completely different, which means Andrés or I would need to clean it back up again.

@kiwistrongis
Copy link
Contributor Author

Yeah, alrighty. I'll take care of it in a sec

@kiwistrongis
Copy link
Contributor Author

Adjusted the formatting a bit: a28077a. Let me know if there's anything else.

@codeanticode
Copy link
Contributor

Thanks, I will review and merge shortly.

codeanticode added a commit that referenced this pull request Aug 13, 2014
Permit custom renderers that extend PGraphicsOpenGL
@codeanticode codeanticode merged commit 8bff2dc into processing:master Aug 13, 2014
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

Creating a custom renderer
3 participants