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Vehicle Zone Distribution Additions

Пупсич edited this page Jun 14, 2026 · 1 revision

Angled vehicles spawn (fixed angles)

VehicleZoneDistribution.zoneName.positionAngles = { _[number]_ angle_1, ..., _[number]_ angle_n }

-- Example

VehicleZoneDistribution.parkingstall.positionAngles = { -30, -22.5, -15, -7.5, 7.5, 15, 22.5, 30 }

Angled vehicles spawn (between angles)

VehicleZoneDistribution.zoneName.positionAngles = { angle_1, angle_2, true }

-- Example

VehicleZoneDistribution.bad.positionAngles = { -25, 25, true }

Spawn with missing parts

VehicleZoneDistribution.zoneName.missingParts = { chance = chance, percent = percent }

-- Example

VehicleZoneDistribution.junkyard.missingParts = { chance = 40, percent = 40 }

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