VehicleZoneDistribution.zoneName.positionAngles = { _[number]_ angle_1, ..., _[number]_ angle_n } -- Example VehicleZoneDistribution.parkingstall.positionAngles = { -30, -22.5, -15, -7.5, 7.5, 15, 22.5, 30 }
VehicleZoneDistribution.zoneName.positionAngles = { angle_1, angle_2, true } -- Example VehicleZoneDistribution.bad.positionAngles = { -25, 25, true }
VehicleZoneDistribution.zoneName.missingParts = { chance = chance, percent = percent } -- Example VehicleZoneDistribution.junkyard.missingParts = { chance = 40, percent = 40 }
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