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BfMeshView v2.0.0 (2011-03-14)

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@quartztester quartztester released this 30 Sep 23:38
· 8 commits to main since this release

BfMeshView v2.0.0 — 2011-03-14

Added

  • added basic workspace file support
  • added BF2 animation playback
  • added texture mass-rename tool
  • added option to skip error checks for sample generator
  • added scale tool to UV editor
  • added support for BF2 occluder files
  • added overdraw visualization
  • added "fix mesh" tool to zero out NaN vertex attributes
  • added browse buttons to material editor
  • added option to change viewport background color
  • added debug console
  • added BF1942 StandardMesh shader/texture loading

Fixed

  • fixed BF2/BFH mesh loader crash if material had no texture maps
  • fixed more alpha rendering glitches
  • fixed stubborn behavior when closing BfMeshView while loading a file
  • fixed bug that allowed texture paths to become duplicated
  • fixed race condition that caused flicker/rendering glitches at startup
  • fixed incorrect display of number of vertex attributes
  • fixed potential buffer overflow bugs that could cause UI corruption
  • fixed buffer overflow in BF1942 StandardMesh loader

Other changes

  • slightly improved file loading performance
  • BF2 skeletons are now rendered correctly
  • UV editor channel dropdown now only lists channels present in mesh
  • vertex attribute info now includes attribute types
  • changed file association keys so that files can be properly sorted by extension in Explorer/WinZip
  • when generating samples the user will now be prompted if the file already exist
  • more drag and drop support for BF2 skeleton+mesh+animation combo
  • slightly improved tree view structure display

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