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I'm mostly pushing this so the Stripes webhost has actual docs
Nothing that huge, but the webhost-facing docs were not working or woefully out of date.
Logic updates
- update to make darkrooms more configurable and remove the dependency on Obscure for harder to navigate rooms (also updated tests and fixed a bug introduced by said update)
- refactored logic to shortcut evaluation more often and to use both the Events made for ER and state.can_reach(Region) when relevant
- set coins to progression_skip_balancing to hopefully run into less swap errors and have less coins filling up early locations.
- various ER support updates including interpret_slot_data for Universal Tracker support of tracking ER (note: it really does not like the 'bad entrances' that get generated when using ER without Generic ER, so uninstall the tracker if you are using that ER for some reason)
- the Generic ER work referenced is being done at Generic Entrance Rando - Development and currently hosted at BadMagic's Github
Game Mod updates:
- updates to game mod to better handle: receiving items while dead, receiving unknown item ids
- added a feature to sync items on every Player respawn (including on save-load) to hopefully smooth out Player experience (this may be reverted if it causes issues, but most should be fixed so it's looking promising)
- also, this may make the apItem at your current house obsolete, but did not want to remove it yet in case something goes wrong (or i revert the feature altogether)
Minor updates:
- minor repo cleanup of unneeded files and comments
- various minor docs updates to Options descriptions, Webhost clarity, wording consistency