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0.2.0
Pre-release
Pre-release
VERY EARLY alpha build, will have bugs!!!
- Put a supported rom (GAFE01_00: Rev 0 (USA)) in a new
romfolder next to the exe - create
ap_config.ininext to the exe, add the following lines:
host=wss://archipelago.gg:port
slotname=YourSlotname
- Start AnimalCrossing.exe. If the server is found, you will get connected and be able to start
Extra info:
- Only one villager per town, so some dialog options skipped on startup
- Each seed gets its own save folder, no worries about replaced save games
- Kapp'n disabled for now
- By default, goal is both statue (house loans made ridiculously cheap) and museum completion
- Tools in pool by default, can't buy them until you get it. When found, you get the tool in the mail
- Timesanity on by default, the clock is frozen and you must manually set it to times and months you have available
- First loan is sphere 0, that might trip you up. It's only 5k
- QOL options make favorsanity/time travel/etc far more manageable
- Watch a KK slider performance to submit your goal when you've completed it
- Rudimentary numeric tracker on pause menu
- Filler bell credits auto-pay loans, but only up to 100, which you then have to pay yourself. You will get mail to remind you
- Save and seed compatibility between these early versions is NOT guaranteed, things WILL break between updates!
- A night-only start is still doable; tom nook is still open at 9p
- By default, your own donations don't count, you instead get the check immediately upon getting the fish/bug/fossil. The museum shows the progress of your progression items from ap
- No painting checks yet