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v0.2
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2 commits
to dev_auto_scale_2
since this release
the assembly has been transferred to Visual Studio 2022
updated API for working with files in ELocatorAPI
the number of visuals per frame has been increased to 262144 (from 16363)
fixed a floating bug when opening the Properties window from different places
fixed bug with rendering grass in the frame
fixed error description of error when generating map LOD: 2048 -> 8192
fixed a bug in text editing properties in the properties window (SDK crashed)
increased detail texture resolution: 1024 -> 4096
the restriction on dti format has been removed (maximum 64 pieces), now 512
fixed a bug in opening the window with selecting new grass models in the dti file
fixed error in selecting combobox(select) for setting compilation quality in settings - bug in editorb
fixed bugs with ai-mesh (sharp peaks of ai-mesh)
fix for random opening of the properties window and subsequent crash of the SDK in a huge x64 scene
x86 architecture removed
Fixed a bug in elpackb6 with showing the text editing window
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