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v0.3.0

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@realTimexo realTimexo released this 21 Oct 09:30
· 107 commits to main since this release
003f8b6
  • Terrain textures: classic terrain materials with diffuseMap/diffuseSize per Unity layer. The PBR TerrainMaterialTextureSet mode is EXPERIMENTAL and off by default (BeamNG crashed with D3D12 'root cbv' when the set was not found).
  • Roads: Road Architect detection searches parents/children; new 'Find Road Architect roads in scene' button; fixed roads with a single point.
  • Road network: BeamNGRoad (child points or Road Architect) and BeamNGRoadPiece (modular 3D pieces with connectors) are exported as invisible DecalRoads; endpoints within 0.75 m are snapped together.
  • Traffic lights: BeamNGTrafficIntersection + BeamNGTrafficLight, one-button 4-way intersection, signals.json.
  • New tabs: Roads, Traffic. New option: left-hand traffic.

Full Changelog: v0.2.2...v0.3.0