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v0.3.1
Pre-release
Pre-release
- Road Architect: detection via its
SplineNnode objects (works from Road1, the Spline or MainMeshes object) + spline sampling; diagnostic list of components when nothing is found. - Road markings: transparent/cutout materials are exported (translucent / alphaTest); emission exported as emissiveMap/emissiveFactor.
- Traffic lights: poles with three emissive lamps,
signal_lamps.json+ Lua extension (scripts/unity_to_beamng/modScript.lua,lua/ge/extensions/unityToBeamNG/lights.lua) switch the lamps; ZIP now also containsscripts/andlua/. - Tool window: "Report an issue / bug on GitHub" button. README: download link.
Full Changelog: v0.3.0...v0.3.1