Repository navigation
Fixed
- The window close button (X) now quits the game. Under the native Vulkan window a hidden OpenGL window kept the application alive, so clicking the X did nothing and the window could not be closed. It now quits as expected.
Experimental (off by default)
- Native DLSS Ray Reconstruction hook. The native renderer can ask NVIDIA's NGX for the neural rendering pass (feature 18) directly, without ReShade or RenoDX. Enable with PS2X_DLSSNR=1; it requires an official, NVIDIA-signed nvngx_dlssnr.dll that the driver accepts, and otherwise falls back to plain DLSS. No DLL is bundled and no signature check is bypassed.
Online play is unchanged and stays compatible with 2.5.5.
SHA-256 (DBZ_BT4_Windows_Recomp.zip): 2c6bf65c52d185c196c74fc3c13996ffd2e3d3f590bb80b0ce5698732a88ecf9