If you want the compiled game, go here: https://sites.google.com/view/gusquest/
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This is a Super Meat Boy ripoff that I made in Gamemaker Studio 1.8 (maybe 1.4?) over the course of a few months in my Sophomore year of college.
I had never used GameMaker before, so making this game was mostly a means by which to learn GML.
It's only got a handful of levels because I lost interest in ripping off someone else's platformer, so there are actually many assets that are fully coded and never used. When the game ends, sit there for a minute or so, and you'll get dropped into a room with most of those assets.
In total, 1131 lines of code.