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app.rerun.io won't load in chrome on linux on latest main #4915
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It works on Brave on macOS, chromium 121.0.6167.85 |
Related to According to log we try to run with WebGPU, but that's behind a feature flag on Linux and afaik not actually really supported yet Firefox works just nicely for you because in firefox (javascript) |
I'd be surprised if we can, but need to have a closer look. The recommended way to check for webgpu support is to check |
Looks like we can do an automatic retry with WebGL :) |
Automatic retry sounds awesome! |
…GL was enabled. (#3895) * Filed this in relation to the changes here gfx-rs/wgpu#5142 * Fixes rerun-io/rerun#4915 Draft until fully confirmed this works on Linux Chrome
…GL was enabled. (emilk#3895) * Filed this in relation to the changes here gfx-rs/wgpu#5142 * Fixes rerun-io/rerun#4915 Draft until fully confirmed this works on Linux Chrome
The egui update from #4885 appears to have caused a regression.
On attempted load, all I get is:
The problem does not appear to impact firefox, so something about chrome, specifically is confused.
Confirmed broken on Ubuntu 22.10.
Chrome thinks it has webgl support:
Output of console log:
The text was updated successfully, but these errors were encountered: