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v0.5.2

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@damzobridge damzobridge released this 20 Oct 19:56
· 214 commits to main since this release

Added

  • Support for the Additive blend mode, with a 0-100% amount (BlendMode.Additive)

Changed

  • Artboard.HasAudio now also returns true when the file the artboard was loaded from has audio, so audio in list items and swapped nested artboards is picked up.

Fixed

  • Unity on Linux crashing when importing a .riv with PNG assets (community report)
  • Images and render textures flickering on Vulkan (#177)
  • Audio not playing from list items and nested artboards bound after load
  • Data Binding Playground not being editable for files loaded in code with RiveWidget.Load(File)