Repository navigation
FlupCode flupcode-v4.0.1
·
25 commits
to main
since this release
FlupCode 4.0.1: Code Mode and permissions that stick
What changes
- Fix: "Turn off Code Mode" now works. FlupCode saved an MCP server the OpenCode 1.x way, and OpenCode 2 drops the Code Mode setting from that shape, so the server stayed in Code Mode and an agent that does not allow
executestill got none of its tools. Servers are now saved the way OpenCode 2 reads them. A server saved before this release shows the warning again in Settings → MCP servers: use Turn off Code Mode there once to move it. - Fix: the permission policy is saved. In the desktop app, a change in Settings → Permissions went back to "Default" the next time Settings opened. The policy is now saved to your global OpenCode config, and the button says "Saved" only once it was written.
- A wiki. The guides are now at flupcode.com/wiki, with a new one on setting up Adaptive.
Updating
- The desktop app updates itself.
- The
flupcodebinary is attached to this release. - Builds are not signed:
- macOS: use Open Anyway in System Settings → Privacy & Security, or run
xattr -dr com.apple.quarantine /Applications/FlupCode.app. - Windows: choose More info → Run anyway.
- macOS: use Open Anyway in System Settings → Privacy & Security, or run
What's Changed
- fix(harness): write MCP servers the way OpenCode 2 keeps Code Mode off by @rldona in #543
- fix(harness): save the permission policy to the global config by @rldona in #544
- feat(wiki): VitePress site for flupcode.com/wiki by @rldona in #545
- feat(landing): serve and link the wiki at flupcode.com/wiki by @rldona in #546
- fix(landing): serve flupcode.com/wiki/ with its trailing slash by @rldona in #547
- chore: bump version to 4.0.1 by @rldona in #548
Full Changelog: flupcode-v4.0.0...flupcode-v4.0.1