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Fixed — a command's checksums are computed after its script
When a command has a script, every {checksum:...} of its frame is
computed after the script has run, over the bytes the script leaves: a
function byte the script writes before a checksum is covered. The script
sees 0x00 where a checksum goes, and the engine overwrites what it writes
there. A script that changes the frame's length on a command holding a
checksum is refused (nothing is sent, the error names the driver and the
command). Commands without a script build as in 0.19.0.