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This simple wrapper is based on Richard Henninger's Csound6Net .NET wrapper. If you wish to use the Csound API in a model that is idiomatic to .net please use his wrapper instead. http://csound6net.codeplex.com (unfortunately the site is not reachable at the moment)
Read the CHANGELOG for more details.
From version 3.0 CsoundUnity is in the form of a Unity Package. See the Unity Manual for more information.
You should use the Unity Package Manager to import the CsoundUnity package in your project.
To open the Package Manager in Unity, select Window/PackageManager from the top menu.
If you have git installed: press +, Add package from git url..., paste this url https://github.com/rorywalsh/CsoundUnity.git, and press Add.
If you don’t have git: Download the Source Code (zip or tar.gz) of the Latest Release on your local disk, extract its content, press + in the Package Manager, Add package from disk..., and select the package.json inside the extracted folder.
Here you can find the docs
Have a look at the WIKI!
https://github.com/CsoundUnityBerklee/CsoundUnitySketches
https://github.com/CsoundUnityBerklee/TrappedInTheGarden
https://github.com/giovannibedetti/CsoundUnity_AR_Samples
Add yours!
Thanks goes to these wonderful people (emoji key):
This project follows the all-contributors specification. Contributions of any kind welcome!