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add missing export variable #102
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nuclearsandwich
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ros:melodic-devel
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johnsonshih:melodic-devel-add_cdecl
Mar 29, 2019
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@johnsonshih I would expect it to fall back to SHARED if BUILD_SHARED_LIBS is not specified. Did you experience a different behavior on Windows?
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On Windows, class_loader doesn't honor BUILD_SHARED_LIBS and is always built as DLL (it's specified in around line#69, defined CLASS_LOADER_BUILDING_DLL to build as DLL).
I added this line to match the settings so it won't cause problem if BUILD_SHARED_LIBS is Off.
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thanks @johnsonshih for the additional details.
Would it make sense to set the definition
CLASS_LOADER_BUILDING_DLL
only ifBUILD_SHARED_LIBS
isON
rather than ignoringBUILD_SHARED_LIBS
and forcing it to always be shared on Windows ?There was a problem hiding this comment.
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I'm not sure if that's a good idea. The concern is the static data in class_loader, class_loader is a low level component used by a lot of components. If class_loader is a static library, there will be multiple instances of class_loader static data within one process (that should be only one per process) that might cause unexpected side effect. I will suggest keep it as is.