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draw.set_circular_corners(dc, on) -> previous: rounded rects, images and rounded clips drawn while it is on use
circular arcs whatever render.set_corner_smoothing says (the squircle suits the UI; web content and other
specifications need circles). Per primitive: render.FLAG_CIRCLE, render.CLIP_CIRCLE (or-ed into Clip_Data.parent). Reset by begin_frame. Pixel test in tests/layers.