You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
The output of frames is the application's to choose: Pacer.choices (a ceiling, a rate; read at the next frame, render.pace_frame planned with none), and Cadence.uncapped: no slot, no wait for the screen, every frame shown at once, for a diagnostic or a benchmark. A window at rest stays at rest.
Changed
platform.wait_slot: render.pace_frame no longer sleeps through a frame's slot: input is taken as it arrives (time-stamped, kept for the next poll_events), a key or a button ends the wait, a pointer that moves and the wheel do not. wait_handle has until_press. An offscreen window does not wait.