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Gear Studio v0.2.0
Pre-release
Pre-release
Full Changelog: v0.1.0-beta.1...v0.2.0
New
- Can now reposition sprites in the cell editor by holding ALT and dragging MB1
- Can now zoom and pan in the sprite tab
- Selecting a palette under "palettes" or "sprites" now displays said palette across the palette, sprite, and cell editors
Changed
- PaletteData is now a property of ObjectData
The "palettes" tab can now be found under the "player" tab, and sprite previews in general should more accurately reflect in game results, including making object sprites without embedded palettes invisible and always treating player sprites as 8 bpp in regards to color order. - Wording around sprite counts in the sprite importer should now be a little clearer
Fixed
- Palette shader should now display all colors correctly
- Fix palette material being shared across tabs
- Fix onion skin not updating when its cell changes
Warning!
This is pre-release software. As such, it may contain bugs, and may make your computer a splode, so keep backups of anything you plan to edit, and use this program at your own risk. Gear Studio is provided as-is. I take no responsibility for any tragedies resulting from its use.