Repository navigation
Gear Studio v0.4.0
Pre-release
Pre-release
Full Changelog: v0.3.0...v0.4.0
New and changed
All previews
- Made pan and zoom available everywhere
- Made Page Up/Page Down zoom available everywhere
- Made zoom work off the current view center (no longer resets the preview's position)
- Max zoom incremented from 4x to 8x
Sprites tab
- Importing sprites now asks for confirmation
- Importing sprites now has undo/redo support
- Deleting sprites now has undo/redo support
- Deleting sprites can now automatically adjust affected cells (this can be toggled on and off)
- Added a Reindex button that affects the currently selected sprite (has undo/redo support)
- Removed "Override embedded" button from sprite exporter
- The palette index spinbox is now hidden when exporting non-player sprites
Cells tab
- New toolbar
Delete: brings up a dialog through which either a single cell or a range of cells may be deleted at once
Add to left: adds a new cell before the currently selected cell
Add to right: adds a new cell after the currently selected cell
Copy: copies the currently selected cell to the clipboard
Paste to left: pastes the copied cell, inserting it before the currently selected one
Paste: pastes the copied cell as a replacement to the currently selected one
Paste to right: pastes the copied cell, inserting it after the currently selected one
- Selecting a type 3 or type 6 box now displays a preview of the full sprite to facilitate cutouts
- Guide mode (G) may now also be cancelled with Escape
Palettes tab
- Added a button to reindex palettes
Palettes (general)
- +R alpha pattern is no longer applied on import to .ACT palettes
Various
- Spinboxes can now be stepped through by using the up and down arrow keys
- "Max undo steps" setting max value incremented from 100 to 200
- Saving changes is now done in steps, and is a little safer
Fixed
- Fixed sprites tab incorrectly loading palette #0 when making changes to any palette in the Palette Editor
- Fixed undo steps settings not being taken into account (now read and applied when opening a file)
- Fixed objects not loading if they contained invalid sprites (note: such files will be lost upon saving!)
Warning!
This is pre-release software. As such, it may contain bugs, and may make your computer a splode, so keep backups of anything you plan to edit, and use this program at your own risk. Gear Studio is provided as-is. I take no responsibility for any tragedies resulting from its use.