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Alienation PC v0.1.0

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@saulob saulob released this 13 Nov 20:59

Alienation PC v0.1.0

The first public release of Alienation (PS4) on PC, for Windows and Linux. The game's original x86-64 code runs
on your PC through replacement system libraries and a Vulkan renderer: the game you know, with PC options.

No game files are included. You need your own supported Alienation PS4 package (.pkg); the launcher installs it.

Highlights

  • 4K render resolution: 480p, 720p, native 1080p, 1440p, 1800p and 4K. This is the game's internal render
    resolution, not just window scaling.
  • High frame rates, including 120 FPS: 30, 60 (Original), 90, 120, 144, 165, 240 or Unlimited.
  • True Ultrawide (experimental) with 21:9 and 32:9, plus 16:9, 16:10, 4:3 and 5:4.
  • Online co-op for up to 4 players with friends, invites, direct P2P and relay fallback. No PlayStation Network
    account needed.
  • Local co-op for up to 4 players on CUSA00062 1.06 (see Supported game versions).
  • Windows ZIP and Linux AppImage, Vulkan required. Steam Deck support is experimental.

Graphics and display

  • Render resolution: 480p, 720p, native 1080p, 1440p, 1800p, 4K
  • Aspect ratio and True Ultrawide
  • SMAA, FSR 1 with RCAS sharpening, texture filtering, VSync
  • Windowed and Borderless Fullscreen (F11 switches), monitor and graphics card selection, GPU heap options
  • FPS counter (F2), and frame rate and render resolution in the window title

Frame rate (Gameplay page): 30, 60 (Original), 90, 120, 144, 165, 240 or Unlimited. The game itself keeps running at
its original 59.94/60 Hz, so gameplay speed, online play and local co-op never change. Above 60 the latest game frame is
shown again between new ones; this is not motion interpolation, and the game does not simulate at 120/144/240 Hz.

Vulkan is the only renderer in v0.1.0: Alienation PC v0.1.0 requires Vulkan (a Vulkan 1.3 driver).

Multiplayer

Online co-op, 2 to 4 players, through the game's own squad menus:

  • Friends with Friend Codes, and invitations in game and in the launcher (Accept and play)
  • Public rooms with Join, and an online status box in game
  • Gameplay goes directly between the players' PCs (P2P); a relay is used automatically when they cannot connect directly
  • Windows and Linux players play together. Only the same game build meets: 1.00, 1.06 and ASIA/KR are
    separate
  • Not compatible with PlayStation Network or official servers

Local co-op, up to 4 players: connect up to four controllers and press OPTIONS on another controller to join. Each
player has their own class, gear and save. Available only on CUSA00062 1.06: CUSA00062 1.00 and
CUSA04430 1.00 have no local co-op in the original game, and the port does not add it.

Gameplay and quality of life

  • Skip Intro
  • Exit Game in the Options and Select Campaign menus
  • Xbox controller prompts in every language, Korean, Japanese and Chinese included
  • Asian Menu Buttons option (Circle confirms, Cross cancels) for CUSA04430 and CUSA00062 1.06
  • Portuguese voice-language text correction on ASIA/KR
  • Trophies and save data per user
  • Xbox and PlayStation controllers, multiple controllers and keyboard
  • Built-in updater: updates are always started by you, and the game, saves and settings are never touched

Supported game versions

Build Region Notes
CUSA00062 1.00 EUR base game
CUSA00062 1.06 EUR base game plus the official 1.06 update (Install update...), or the complete 1.06 package (Install game...)
CUSA04430 1.00 ASIA/KR base game

The USA release (CUSA04181) is not supported. Other builds are refused with a message saying what was found.

Windows

AlienationPC-v0.1.0-windows-x64.zip: Windows 10 (1903) or 11, 64-bit, Vulkan 1.3 driver, a processor with AVX and
LZCNT (Intel Haswell, AMD FX or newer). Updates go through trg-updater.exe.

Linux and Steam Deck

AlienationPC-v0.1.0-x86_64.AppImage: x86_64, Vulkan required, built on an Ubuntu 20.04 / glibc 2.31 baseline.

  • If FUSE is unavailable, the AppImage automatically falls back to extract-and-run
  • The game, saves, settings and logs are kept beside the AppImage, not inside it
  • The AppImage updates itself in place
  • Steam Deck (experimental): Vulkan, Gamescope detection and controller-friendly launcher navigation. Add the
    AppImage to Steam as a non-Steam game and put --launcher in its Launch Options to open the launcher in Gaming Mode.
    See docs/LINUX.md

Known issues

  • True Ultrawide: mission map markers may be shown in the wrong place. Planned for v0.2.0.
  • Frame rates above 60 repeat the latest game frame; they do not create new game frames. Under Gamescope (Steam Deck
    Gaming Mode) rates above the display's refresh may not show.
  • Local co-op exists only on CUSA00062 1.06.
  • Linux and Steam Deck have had much less real-hardware testing than Windows. The AppImage is checked headlessly;
    real gameplay on Steam Deck hardware, including online play and controllers in Gaming Mode, has not been tested yet.
  • Online: two-player games have been played; squads of three and four players are verified headlessly and have had
    less manual testing. Leaderboards, weekly missions, leagues and the UNX Global Matrix features are unavailable.
  • Allow overlay programs is Windows only.

Installation

Each download has a .sha256 file beside it.

  • Windows: extract the ZIP into a folder you can write to (not Program Files), run alienation.exe, press
    Install game... on the Play page and select your .pkg.
  • Linux: put the AppImage in a folder of its own, chmod +x AlienationPC-v0.1.0-x86_64.AppImage, run it and press
    Install game....
  • Steam Deck: set it up in Desktop Mode as on Linux, then add the AppImage to Steam as a non-Steam game.

Licence

The port's own code is GPL-2.0-or-later and its libSceJson2 code GPL-2.0-only; the program is distributed under GPL-2.0.
Third-party components keep their licences (the licenses folder of each download). Alienation is a trademark of its
rights holders; this project is not affiliated with or endorsed by Housemarque or Sony Interactive Entertainment.