@@ -217,14 +217,14 @@ TEST(SpriteTest, XY)
217217 sprite.setX (-53.25 );
218218 ASSERT_EQ (sprite.x (), -53.25 );
219219
220- sprite.setX (239 .999 );
221- ASSERT_EQ (sprite.x (), 239 .999 );
220+ sprite.setX (259 .999 );
221+ ASSERT_EQ (sprite.x (), 259 .999 );
222222
223223 sprite.setY (-53.25 );
224224 ASSERT_EQ (sprite.y (), -53.25 );
225225
226- sprite.setY (179 .999 );
227- ASSERT_EQ (sprite.y (), 179 .999 );
226+ sprite.setY (189 .999 );
227+ ASSERT_EQ (sprite.y (), 189 .999 );
228228
229229 auto imageFormatFactory = std::make_shared<ImageFormatFactoryMock>();
230230 auto imageFormat = std::make_shared<ImageFormatMock>();
@@ -265,60 +265,84 @@ TEST(SpriteTest, XY)
265265
266266 EXPECT_CALL (*imageFormat, width ()).WillOnce (Return (4 ));
267267 EXPECT_CALL (*imageFormat, height ()).WillOnce (Return (3 ));
268+ EXPECT_CALL (engine, spriteFencingEnabled ()).WillOnce (Return (true ));
268269 EXPECT_CALL (engine, stageWidth ()).WillOnce (Return (480 ));
269270 EXPECT_CALL (engine, stageHeight ()).WillOnce (Return (360 ));
270271 sprite.setX (230 );
271272 ASSERT_EQ (sprite.x (), 230 );
272273
273274 EXPECT_CALL (*imageFormat, width ()).WillOnce (Return (4 ));
274275 EXPECT_CALL (*imageFormat, height ()).WillOnce (Return (3 ));
276+ EXPECT_CALL (engine, spriteFencingEnabled ()).WillOnce (Return (true ));
275277 EXPECT_CALL (engine, stageWidth ()).WillOnce (Return (480 ));
276278 EXPECT_CALL (engine, stageHeight ()).WillOnce (Return (360 ));
277279 sprite.setX (-230 );
278280 ASSERT_EQ (sprite.x (), -230 );
279281
280282 EXPECT_CALL (*imageFormat, width ()).WillOnce (Return (4 ));
281283 EXPECT_CALL (*imageFormat, height ()).WillOnce (Return (3 ));
284+ EXPECT_CALL (engine, spriteFencingEnabled ()).WillOnce (Return (true ));
282285 EXPECT_CALL (engine, stageWidth ()).WillOnce (Return (480 ));
283286 EXPECT_CALL (engine, stageHeight ()).WillOnce (Return (360 ));
284287 sprite.setX (250 );
285288 ASSERT_EQ (sprite.x (), 241 );
286289
290+ EXPECT_CALL (engine, spriteFencingEnabled ()).WillOnce (Return (false ));
291+ sprite.setX (250 );
292+ ASSERT_EQ (sprite.x (), 250 );
293+
287294 EXPECT_CALL (*imageFormat, width ()).WillOnce (Return (4 ));
288295 EXPECT_CALL (*imageFormat, height ()).WillOnce (Return (3 ));
296+ EXPECT_CALL (engine, spriteFencingEnabled ()).WillOnce (Return (true ));
289297 EXPECT_CALL (engine, stageWidth ()).WillOnce (Return (480 ));
290298 EXPECT_CALL (engine, stageHeight ()).WillOnce (Return (360 ));
291299 sprite.setX (-250 );
292300 ASSERT_EQ (sprite.x (), -241 );
293301
302+ EXPECT_CALL (engine, spriteFencingEnabled ()).WillOnce (Return (false ));
303+ sprite.setX (-250 );
304+ ASSERT_EQ (sprite.x (), -250 );
305+
294306 EXPECT_CALL (*imageFormat, width ()).WillOnce (Return (4 ));
295307 EXPECT_CALL (*imageFormat, height ()).WillOnce (Return (3 ));
308+ EXPECT_CALL (engine, spriteFencingEnabled ()).WillOnce (Return (true ));
296309 EXPECT_CALL (engine, stageWidth ()).WillOnce (Return (480 ));
297310 EXPECT_CALL (engine, stageHeight ()).WillOnce (Return (360 ));
298311 sprite.setY (170 );
299312 ASSERT_EQ (sprite.y (), 170 );
300313
301314 EXPECT_CALL (*imageFormat, width ()).WillOnce (Return (4 ));
302315 EXPECT_CALL (*imageFormat, height ()).WillOnce (Return (3 ));
316+ EXPECT_CALL (engine, spriteFencingEnabled ()).WillOnce (Return (true ));
303317 EXPECT_CALL (engine, stageWidth ()).WillOnce (Return (480 ));
304318 EXPECT_CALL (engine, stageHeight ()).WillOnce (Return (360 ));
305319 sprite.setY (-170 );
306320 ASSERT_EQ (sprite.y (), -170 );
307321
308322 EXPECT_CALL (*imageFormat, width ()).WillOnce (Return (4 ));
309323 EXPECT_CALL (*imageFormat, height ()).WillOnce (Return (3 ));
324+ EXPECT_CALL (engine, spriteFencingEnabled ()).WillOnce (Return (true ));
310325 EXPECT_CALL (engine, stageWidth ()).WillOnce (Return (480 ));
311326 EXPECT_CALL (engine, stageHeight ()).WillOnce (Return (360 ));
312327 sprite.setY (190 );
313328 ASSERT_EQ (sprite.y (), 181 );
314329
330+ EXPECT_CALL (engine, spriteFencingEnabled ()).WillOnce (Return (false ));
331+ sprite.setY (190 );
332+ ASSERT_EQ (sprite.y (), 190 );
333+
315334 EXPECT_CALL (*imageFormat, width ()).WillOnce (Return (4 ));
316335 EXPECT_CALL (*imageFormat, height ()).WillOnce (Return (3 ));
336+ EXPECT_CALL (engine, spriteFencingEnabled ()).WillOnce (Return (true ));
317337 EXPECT_CALL (engine, stageWidth ()).WillOnce (Return (480 ));
318338 EXPECT_CALL (engine, stageHeight ()).WillOnce (Return (360 ));
319339 sprite.setY (-190 );
320340 ASSERT_EQ (sprite.y (), -180 );
321341
342+ EXPECT_CALL (engine, spriteFencingEnabled ()).WillOnce (Return (false ));
343+ sprite.setY (-190 );
344+ ASSERT_EQ (sprite.y (), -190 );
345+
322346 ScratchConfiguration::removeImageFormat (" test" );
323347}
324348
0 commit comments