This repository show the basic setup and use of Filament for the web platform through these tutorials.
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2 (developed and maintened by Google).
Official repo: https://github.com/google/filament
NOTE: Samples include binaries for macOs. For other platforms, you need to get binaries from https://github.com/google/filament/releases and set custom scripts (same as
make-assets.sh
).
Before run samples, you must launch make-assets.sh
script to generate Filament resource files.
- filament (1.21.3) (3d renderer engine)
- gl-matrix (2.8.1) (matrix and vector library)
- gltumble (1.0.1) (trackball camera)