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SharpEmu v0.0.7-pulse

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@github-actions github-actions released this 01 Nov 00:13
· 23 commits to main since this release
791a053

Automated SharpEmu v0.0.7-pulse build for commit 791a053.

Changes since v0.0.6-mono

  • [scripts/release.py] fix utf-8 (0896ef68)
  • [readme] update screenshots (c6d304cc)
  • [GPU] Let a fill pattern without a length word span the whole pattern (4ec21480)
  • [GPU] Recognize indexed four-word pattern fills (a95444f4)
  • [SpirvTranslator] Read and write thread-addressed LDS spills through slot variables (14d68762)
  • [SpirvTranslator] Keep constant-base thread-addressed LDS spills out of the private LDS array (54756cff)
  • [Diagnostics] Report the writer of synchronized native color metadata (2e23a3a3)
  • [Diagnostics] Show more frames in GPU wait sites (fb3d2325)
  • [Diagnostics] Raise the GPU interval query and key limits (ec8f2ea1)
  • [Diagnostics] Report the heaviest GPU interval (ff7f3974)
  • [Tests] Cover indexed pattern fills and thread-addressed LDS slots (685dbae6)
  • [Loader] Apply selected XML patches to loaded game images (540365e9)
  • [GUI] Manage game patches in a localized selection window (71e3f277)
  • [Loader] Support typed values and pattern-based game patches (2d438a59)
  • [GUI] Identify version-independent pattern patches (b34ee704)
  • [GUI] Download patches matching the game title ID and version (b1056a44)
  • Store user-writable data in a per-user directory for system installs (#1108) (4f6d877c)
  • [docs] move patches.md to docs folder (b0fa905f)
  • fix(gpu): preserve native stencil contents when attaching ordinary planes (#1106) (de22640c)
  • [GPU/HLE] Saros: shader translator, GPU memory and HLE fixes (#1079) (412b2135)
  • [Ngs2] Fix sampler streaming, voice routing and ATRAC9 playback (2cd6676e)
  • [Agc] Added sceAgcUpdatePrimState (669e54f4)
  • Elden ring scissor (#1117) (b6347f9f)
  • [GPU] Restore default AGC occlusion counting (8705372e)
  • [Tests] Cover AGC default occlusion state and query results (a1061ef3)
  • [GPU] UE4 ray tracing: smaller shader-call programs, compiled in the background (#1120) (6b7c1d50)
  • [Platform] Remove macOS support (#1123) (299c907c)
  • [VideoOut] Report UHD output status before buffers are registered (#1125) (b1ec2866)
  • Tessellation + Draw reuse and GNM mode (#1130) (8ddf6601)
  • [GUI] Add Simplified Chinese localization (#1132) (c574a279)
  • [GUI] Fill in missing and untranslated strings in language files (#1133) (504ff6a2)
  • [CI] Complete Chinese options and unblock video decoding under thread-pool load (ab1b9ed4)
  • Tomb raider legend (#1134) (11506fcf)
  • [GUI] Port the launcher cleanup to Windows and Linux (#1135) (a6bc9ace)
  • chore: bump version to 0.0.7-pulse (#1136) (791a0535)

Full changelog: v0.0.6-mono...v0.0.7-pulse