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Javascript API Reference

DhruvCShepHertz edited this page Jul 23, 2013 · 4 revisions

WarpClient APIs

###initialize

   WarpClient.initialize(apiKey, secretKey);

Initializes the singleton instance of WarpClient with the developer credentials. This has to be called only once during the lifetime of the application. It is required before you can call any other API.

Parameters

apiKey - The Application key given when the application was created.
secretKey - The secret key corresponding to the application key given when the application was created.

Returns

void

###connect

  WarpClient.connect(username);

Sets up your connection with the AppWarp cloud server. The username passed in this method must be unique across all other concurrently connected users. If two users with the same name try to connect at the same time, then the last one will win and the older one will get disconnected. The result of the operation is provided in the onConnectDone callback of the ConnectionRequestListener.

Parameters

username - Username of the player

Returns

void

###disconnect

    WarpClient.disconnect();

Disconnects the connection with the AppWarp server. The result for this request will be provided in the onDisConnectDone callback of the ConnectionRequestListener.

Parameters

Returns

void

###joinLobby

   WarpClient.joinLobby();

Sends a join lobby request to the server. Result of the request is provided in the onJoinLobbyDone callback of the registered LobbyRequestListener objects.

Parameters

Returns

void

###leaveLobby

    WarpClient.leaveLobby();

Sends a leave lobby request to the server. Result of the request is provided in the onLeaveLobbyDone callback of the registered LobbyRequestListener objects.

Parameters

Returns

void

###subscribeLobby

    WarpClient.subscribeLobby();

Sends a subscribe lobby request to the server. Result of the request is provided in the onSubscribeLobbyDone callback of the registered LobbyRequestListener objects. Users which have subscribed to the lobby receive chat events from other users in the lobby as well as join/leave notifications about all players to and fro the lobby and all the rooms. In addition, lobby subscribers get notifications when a new room is created or deleted. All these notification events are given in the registered NotifyListener objects.

Parameters

Returns

void

###unsubscribeLobby

    WarpClient.unsubscribeLobby();

Sends a unsubscribe lobby request to the server. Result of the request is provided in the onUnsubscribeLobbyDone callback of the LobbyRequestListener.

Parameters

Returns

void

###joinRoom

    WarpClient.joinRoom(roomId);

Sends a join room request to the server. Result of the request is provided in the onJoinRoomDone callback of the registered RoomRequestListener objects. A user can only be joined in one location (room or lobby) at a time. If a user joins a room, it will automatically be removed from its current location.

Parameters

roomId - Id of the room to be joined

Returns

void

###joinRoomWithNUser

    WarpClient.joinRoomWithNUser(userCount);

Deprecated Sends a join room request to the server with the condition that the room must have at least the given number of users. Result of the request is provided in the onJoinRoomDone callback of the registered RoomRequestListener. This is useful is supporting quick play modes.

Parameters

userCount- number of users in room to be joined

Returns

void

###joinRoomInRange

    WarpClient.joinRoomInRange(minJoinedUsers, maxJoinedUsers, maxPreferred);

sends a join room request to the server for any room that currently has joined users in the range given. maxPreferred indicates the preference in the case that multiple rooms with the desired params are found. The result of the request is provided in the onJoinRoomDone callback of the registered RoomRequestListener. This is useful is supporting quick play modes.

Parameters

userCount- number of users in room to be joined

Returns

void

###joinRoomWithProperties

    WarpClient.joinRoomWithProperties(tableProperties);

Sends a join room request to the server with the condition that the room must have a matching set of property value pairs associated with it. This is useful in match making. Result of the request is provided in the onJoinRoomDone callback of the registered RoomRequestListener.

Parameters

tableProperties- properties of the room to be joined

Returns

void

###leaveRoom

    WarpClient.leaveRoom(roomId);

Sends a leave room request to the server. Result of the request is provided in the onLeaveRoomDone callback of the registered RoomRequestListener.

Parameters

roomId - Id of the room to be left

Returns

void

###createRoom

    WarpClient.createRoom(name, owner, maxUsers, tableProperties);

Sends a create room request to the server with the given meta data. Result of the request is provided in the onCreateRoomDone callback of the registered ZoneRequestListener objects. If successful, this will create a dynamic room at the server. These rooms lifetime is limited till the time users are inside it. Read more about Rooms here.

Parameters

name - name of the room
owner - administrator of the room
maxUsers - number of maximum users allowed in the room
tableProperties - properties of room for matchmaking (pass null if not required)

Returns

void

###deleteRoom

    WarpClient.deleteRoom(roomId);

Sends a delete room request to the server. Result of the request is provided in the onDeleteRoomDone callback of the registered ZoneRequestListener objects. Only dynamic rooms can be deleted through this API. Static rooms (created from AppHQ) can not be deleted through this. Read more about Rooms here.

Parameters

roomId - Id of the room to be deleted

Returns

void

###subscribeRoom

    WarpClient.subscribeRoom(roomId);

Sends a subscribe room request to the server. Result of the request is provided in the onSubscribeRoomDone callback of the registered RoomRequestListener objects. Once subscribed, the client will receive all notifications from the room such as chat, update and property change events. In addition the client will also receive notifications when a user joins or leaves the subscribed room. These notifications are given in the registered NotifyListener objects.

Parameters

roomId - Id of the room to be subscribed

Returns

'void'

###unsubscribeRoom

    WarpClient.unsubscribeRoom(roomId);

Sends a unsubscribe room request to the server. Result of the request is provided in the onUnSubscribeRoomDone callback of the registered RoomRequestListener objects.

Parameters

roomId - Id of the room to be subscribed

Returns

void

###sendChat

    WarpClient.sendChat(message);

Sends a chat message to the room (or lobby) in which the user is currently joined. Result of the request is provided in the onSendChatDone callback of the registered ChatRequestListener objects. All users who are subscribed to the location in which the message is sent will get a onChatReceived event on their registered NotifyListener objects.

Parameters

message - message to be send

Returns

void

###sendPrivateChat

    WarpClient.sendPrivateChat(toUser, message)

Sends a private message to the given user if its online. Result of the request is provided in the onSendPrivateChatDone callback of the registered ChatRequestListener objects. The sender and receiver don't need to be in the same room or lobby for the private message to be delivered. This is useful in building invite/challenge friend like scenarios. If successful, the receiver will get a onPrivateChatReceived event on its registered NotifyListener objects.

Parameters

toUser - the recipient of the private chat

message - message to be send

Returns

void

###sendUpdate

    WarpClient.sendUpdate(update);

Sends a byte array update message to room in which the user is currently joined. Result of the request is provided in the onSendUpdateDone callback of the registered UpdateRequestListener objects. All users who are subscribed to the room in which the update is sent will get a onUpdatePeersReceived event on their registered NotifyListener objects. This is useful if developers want to send their own binary encoded data across and is useful in minimizing the payload exchanged between the clients and AppWarp cloud server.

Parameters

update - binary data to be send

Returns

void

###getLiveRoomInfo

    WarpClient.getLiveRoomInfo(roomId);

Retrieves the live information of the given room from the server. Result is provided in the onGetLiveRoomInfoDone callback of the registered RoomRequestListener objects. The information includes the names of the currently joined users, the rooms properties and any associated customData. This is useful in getting a snapshot of a rooms state.

Parameters

roomId - Id of the room

Returns

void

###getLiveUserInfo

    WarpClient.getLiveUserInfo(username);

Retrieves the live information of the user from the server. Result is provided in the onGetLiveUserInfo callback of the registered ZoneRequestListener objects. The information (if user is online) includes the current location of the user and any associated custom data. It is useful in building scenarios where you want to find if a users friends are online or not and then join their room if found online.

Parameters

username - user who's information is requested

Returns

void

###getLiveLobbyInfo

    WarpClient.getLiveLobbyInfo();

Retrieves live information of the lobby from the server. Result is provided in the onGetLiveLobbyInfo callback of the registered LobbyRequestListener objects. The information returned includes the names of the users who are currently joined in the lobby.

Parameters

Returns

void

###setCustomUserData

    WarpClient.setCustomUserData(userName, customData);

Updates the custom data associated with the given user on the server (if the given user is online). Result is provided in the onSetCustomUserDataDone callback of the registered ZoneRequestListener objects. It can be useful in setting status messages or avatar url's etc for online users.

Parameters

userName - user for whom custom data has to be update
customData - custom data that will be set for the user

Returns

void

###SetCustomRoomData

Updates the custom data associated with the given room on the server. The result is provided in the onSetCustomRoomDataDone callback of the registered RoomRequestListener objects. It is recommended you use the room's properties where ever possible. Use this when you need to associate data with a room which can not be represented as key value pairs.

    WarpClient.SetCustomRoomData(roomId, customRoomData)

Parameters

roomId - Id of the room
customRoomData - custom data that will be set for the room

Returns

void

###updateRoomProperties

   WarpClient.updateRoomProperties(roomID, tableProperties, removeArray);

Updates the properties associated with the given room on the server. Result is provided in the onUpdatePropertyDone callback of the registered RoomRequestListener objects. Properties which are not found on the server, will be added while properties which are already present will simply be updated with the new values. You can also specify the list of properties that you want to remove from the remove. This request (if successful) will also result in an onUserChangeRoomProperty notification on the registered NotifyListener objects to be triggered for all subscribed users of the room.

Parameters

roomId - Id of the room
tableProperties - properties that will be set for the room
removeArray - properties that will be removed for the room

Returns

void

###lockProperties

   WarpClient.lockProperties(properties);

Lock the properties associated with the joined room on the server for requested user. Result is provided in the onLockPropertyDone callback of the registered RoomRequestListener objects. Lock properties will fail if any other user has lock on same property, otherwise property will be added in lockTable with owner name. This request (if successful) will also result in an onUserChangeRoomProperty notification on the registered NotifyListener objects to be triggered for all subscribed users of the room.

Parameters

properties - properties and their values to be locked

Returns

void

###unlockProperties

   WarpClient.unlockProperties(properties);

Unlock the properties associated with the joined room on the server for requested user. Result is provided in the onUnlockPropertyDone callback of the registered RoomRequestListener objects. Unlock properties will fail if any other user has lock on same property, otherwise property will be removed from lock table. This request (if successful) will also result in an onUserChangeRoomProperty notification on the registered NotifyListener objects to be triggered for all subscribed users of the room.

Parameters

properties - vector of properties to be unlocked

Returns

void

###getOnlineUsers

    WarpClient.getOnlineUsers();

Retrieves usernames of all the users connected (online) to the server. Result is provided in the onGetOnlineUsers callback of the registered ZoneRequestListener objects.

Parameters

Returns

void

###getAllRooms

    WarpClient.getAllRooms();

Retrieves the room ids of all the rooms on the server. Result is provided in the onGetAllRoomsDone callback of the registered ZoneRequestListener objects. To get a filtered list of rooms, use the GetRoomWithNUser or GetRoomWithProperties APIs.

Parameters

Returns

void

###getRoomWithNUser

    WarpClient.getRoomWithNUser(userCount);

Deprecated Retrieves information of the rooms that contain at least n users in them. Result is provided in the onGetMatchedRoomsDone callback of the registered ZoneRequestListener objects. This is useful in building a filtered list of rooms.

Parameters

userCount- number of users in room to be joined

Returns

void

###getRoomsInRange

    WarpClient.getRoomsInRange(minJoinedUsers, maxJoinedUsers);

Retrieves information of the rooms that contain currently have joined users in the range given. Result is provided in the onGetMatchedRoomsDone callback of the registered ZoneRequestListener objects. This is useful in building a filtered list of rooms.

Parameters

minJoinedUsers- minimum number of users in room to be joined

maxJoinedUsers- maximum number of users in room to be joined

Returns

void

###getRoomWithProperties

    WarpClient.getRoomWithProperties(properties);

Retrieves information of the room that contain properties which match with the given properties. Result is provided in the onGetMatchedRoomsDone callback of the registered ZoneRequestListener objects. This is useful in building a filtered list of rooms.

Parameters

properties- properties of the room to be joined

Returns

void

###addZoneRequestListener

  WarpClient.addZoneRequestListener(listener);

Registers the given listener object to the list of objects on which callbacks will be invoked when a response from the server is received for zone level requests such as create/delete room or live user info requests. The object must implement the ZoneRequestListener interface.

Parameters

listener - method for listening to the request

Returns

void

###addRoomRequestListener

   WarpClient.addRoomRequestListener(listener);

Registers the given listener object to the list of objects on which callbacks will be invoked when a response from the server is received for requests pertaining to a room. The object must implement the RoomRequestListener interface.

Parameters

listener - method for listening to the request

Returns

void

###addLobbyRequestListener

	WarpClient.addLobbyRequestListener(listener);

Registers the given listener object to the list of objects on which callbacks will be invoked when a response from the server is received for lobby level request. The object must implement the LobbyRequestListener interface.

Parameters

listener - method for listening to the request

Returns

void

###addNotificationListener

	WarpClient.addNotificationListener(listener);

Registers the given listener object to the list of objects on which callbacks will be invoked when a notification is received from the server from any subscribed location (room or lobby). The object must implement the NotifyListener interface.

Parameters

listener - method for listening to the request

Returns

void

###addConnectionRequestListener

   WarpClient.addConnectionRequestListener(listener)

Registers the given listener object to the list of objects on which callbacks will be invoked when a response from the server is received for Connect and Disconnect APIs. The object must implement the ConnectionRequestListener interface.

Parameters

listener - method for listening to the request

Returns

void

###addUpdateRequestListener

Registers the given listener object to the list of objects on which callbacks will be invoked when a response from the server is received for a sendUpdate request. The object must implement the UpdateRequestListener interface.

    WarpClient.AddUpdateRequestListener(listener)

Parameters

listener - listener object

Returns

void

###addChatRequestListener

Registers the given listener object to the list of objects on which callbacks will be invoked when a response from the server is received for a SendChat request. The object must implement the ChatRequestListener interface.

    WarpClient.AddChatRequestListener(listener)

Parameters

listener - listener object

Returns

void

WarpClient Events

###AllRoomsEvent

This event is raised in response to the getAllRooms request. It is passed in the registered ZoneRequestListener's onGetAllRoomsDone request. It exposes the following properties

  • result - Result status of the request.
  • roomIds - room id array of all the rooms.

###AllUsersEvent

This event is raised in response to the getOnlineUsers request. It is passed in the registered ZoneRequestListener's onGetOnlineUsersDone method. It exposes the following properties

  • result - Result status of the request.
  • usernames - array of usernames for all the online users.

Represents an array of usernames for all the online users if the request is successful.

###ChatEvent

This event is raised when a chat notification is received from a subscribed location such as room or lobby. It is passed in registered NotifyListener's onChatReceived method. It exposes the following properties

  • message - The string message sent by the sender.
  • sender - The sender of the message.
  • locationId - The id of the location in which the message was sent (eg: room id)
  • isLocationLobby - Is the location a room or lobby.

###ConnectEvent

This event is raised in response to a connectWithUsername request. It is passed in the registered ConnectionRequestListener's onConnectDone method. It exposes the following properties

  • result - Result status of the request.

###LiveRoomInfoEvent

This event is raised in response to the getLiveRoomInfo or getLiveLobbyInfo request. It is passed in the registered RoomRequestListener's onGetLiveRoomInfoDone method and in the LobbyRequestListener's onGetLiveLobbyInfoDone method. It exposes the following properties

  • joinedUsers - Array of usernames who are joined in the room
  • customData - Custom data associated with the room
  • properties - Properties associated with the room (empty for lobby).
  • data - The static information structure of the room (or lobby).
  • result - Result status of the request.

###LiveUserInfoEvent

This event is raised in response to the getLiveUserInfo request. It is passed in the registered ZoneRequestListener's onGetLiverUserInfo request method. It exposes the following properties

  • result - Result status of the request.
  • locationId - The id of the location in which the user is present.
  • name - The username of the user
  • customData - The custom data associated with the user
  • isLocationLobby - Is the users location a room or a lobby.

###LobbyData

This represents a construct for holding lobby information. It exposes the following properties

  • String Id - The id of the lobby. This is always 0 and is reserved for future if multi-lobby support is added.
  • String owner - The owner of the lobby.
  • int maxUsers - The max concurrent users allowed in the lobby.
  • String name - The name of the lobby.
  • boolean isPrimary - Is the lobby the primary one. This is always true and is reserved for future if multi-lobby support is added.

###LobbyEvent

This event is raised in response to requests for join/leave/subscribe/unsubscribe lobby. It is passed in the corresponding methods of the registered LobbyRequestListener. It exposes the following properties.

  • result - Result status of the request.
  • Id - The id of the lobby. This is always 0 and is reserved for future if multi-lobby support is added.
  • owner - The owner of the lobby.
  • maxUsers - The max concurrent users allowed in the lobby.
  • name - The name of the lobby.
  • isPrimary - Is the lobby the primary one. This is always true and is reserved for future if multi-lobby support is added.

###RoomData

This represents a construct for holding room information. It exposes the following properties

  • String roomId - Unique id of a room. It is unique across all the rooms.
  • String owner - owner of the room (behavior and usage of this meta property is up to the developer)
  • int maxUsers - number of maximum users allowed in the room
  • String name - name of the room

###RoomEvent

This event is raised in response to requests for join/leave/subscribe/unsubscribe room. It is passed in the corresponding methods of the registered RoomRequestListener. It exposes the following properties.

  • result - Result status of the request.
  • roomId - Unique id of a room. It is unique across all the rooms.
  • owner - owner of the room (behavior and usage of this meta property is up to the developer)
  • maxUsers - number of maximum users allowed in the room
  • name - name of the room

###UpdateEvent

This event is raised when a updatePeers notification is received from a subscribed location such as room or lobby. It is passed in registered NotifyListener's onUpdatePeersReceived method. It exposes the following properties.

  • update - The byte array sent in the room.

###MatchedRoomEvent

This event is raised in response to requests for matchmaking request(getRoomwithNUsers/getRoomWithProperties). It is passed in the corresponding methods of the registered ZoneRequestListener. It exposes the following properties.

  • result - Result status of the request.
  • roomData - Array RoomData objects representing each of the matched rooms.

WarpClient Listeners

###ConnectionRequestListener

    /**
     * Invoked in response to a connect request.
     * @param event
     */
    onConnectDone(event);

    /**
     * Invoked in response to a disconnect request.
     * @param event
     */
    onDisconnectDone(event);

###RoomRequestListener

    /**
     * Invoked in response to a subscribeRoom request.
     * @param event
     */
    onSubscribeRoomDone(event);
    /**
     * Invoked in response to a UnSubscribeRoom request.
     * @param event
     */
    onUnSubscribeRoomDone(event);
    /**
     * Invoked in response to a joinRoom request.
     * @param event
     */
    onJoinRoomDone(event);
    /**
     * Invoked in response to a leaveRoom request.
     * @param event
     */
    onLeaveRoomDone(event);
    /**
     * Invoked in response to a getLiveRoomInfo request.
     * @param event
     */
    onGetLiveRoomInfoDone(event);
    /**
     * Invoked in response to a setCustomRoomData request.
     * @param event
     */
    onSetCustomRoomDataDone(event);
    /* TODO Added by saurav for match making
     * Invoked in response to add property to any room
     */
    onUpdatePropertyDone(event);

###ZoneRequestListener

    /**
     * Invoked in response to a deleteRoom request.
     * @param event
     */
    onDeleteRoomDone(event);
    /**
     * Invoked in response to a getAllRooms request.
     * @param event
     */
    onGetAllRoomsDone(event);
    /**
     * Invoked in response to a createRoom request.
     * @param event
     */
    onCreateRoomDone(event);
    /**
     * Invoked in response to a getOnlineUsers request.
     * @param event
     */
    onGetOnlineUsersDone(event);
    /**
     * Invoked in response to a getLiveUserInfo request.
     * @param event
     */
    onGetLiveUserInfoDone(event);
    /**
     * Invoked in response to a setCustomRoomData request.
     * @param event
     */
    onSetCustomUserDataDone(event);
    
     /**
     * Invoked in response to a getMatchMaking Rooms request.
     * @param event
     */
    onGetMatchedRoomsDone(event);

###LobbyRequestListener

    /**
     * Invoked in response to a joinLobby request.
     * @param event
     */
    onJoinLobbyDone(event);
    /**
     * Invoked in response to a leaveLobby request.
     * @param event
     */
    onLeaveLobbyDone(event);
    /**
     * Invoked in response to a subscribeLobby request.
     * @param event
     */
    onSubscribeLobbyDone(event);
    /**
     * Invoked in response to a UnSubscribeLobby request.
     * @param event
     */
    onUnSubscribeLobbyDone(event);
    /**
     * Invoked in response to a getLiveLobbyInfo request.
     * @param event
     */
    onGetLiveLobbyInfoDone( event);

###UpdateRequestListener

    /**
     * Result of SendUpdatePeers request. The result value maps to a WarpResponseResultCode
     * @param result
     */
    onSendUpdateDone(result);

###ChatRequestListener

    /**
     * Result of SendChat request. The result value maps to a WarpResponseResultCode
     * @param result
     */
    onSendChatDone(result);

    /**
     * Result of SendPrivateChat request. The result value maps to a WarpResponseResultCode
     * @param result
     */
    onSendPrivateChatDone(result);

###NotifyListener

    /**
     * Invoked when a room is created. Lobby subscribers will receive this.
     * @param event
     */
    onRoomCreated(event);
    /**
     * Invoked when a room is deleted. Lobby subscribers will receive this.
     * @param event
     */
    onRoomDestroyed(event);
    /**
     * Invoked when a user leaves a room. Lobby and the concerned room subscribers 
     * will receive this.
     * @param event
     * @param username
     */
    onUserLeftRoom(event, username);
    /**
     * Invoked when a user joins a room. Lobby and the concerned room subscribers 
     * will receive this.
     * @param event
     * @param username
     */
    onUserJoinedRoom(event, username);

    /**
     * Invoked when a user leaves a lobby. Lobby subscribers will receive this.
     * @param event
     * @param username
     */
    onUserLeftLobby(event, username);
    /**
     * Invoked when a user joins a lobby. Lobby subscribers will receive this.
     * @param event
     * @param username
     */
    onUserJoinedLobby(event, username);    
    
    /**
     * Invoked when a joined user sends a chat. Rooms subscribers will receive this.
     * @param event
     */
    onChatReceived(event);
    /**
     * Invoked when a joined user sends a updatePeers request. Rooms subscribers 
     * will receive this.
     * @param update
     */
    onUpdatePeersReceived(update);
    /**
     * Invoked when a user change room property. Lobby and the concerned room subscribers 
     * will receive this.
     * @param event
     * @param username
	 * @param properties
     */
    onUserChangeRoomProperty(event, username,properties, lockTable);

WarpClient Event Result Codes

    resultcode_success = 0;
    resultcode_auth_error = 1;
    resultcode_resource_not_found = 2;
    resultcode_resource_moved = 3;
    resultcode_bad_request = 4;
    resultcode_connection_error = 5;
    resultcode_unknown_error = 6;
    resultcode_size_error = 7;
    resultcode_api_not_found = 8;	

SUCCESS

The request was successfully received and processed by the server.

AUTH_ERROR

The session id sent in the request was incorrect. This can happen if the client connects without initializing with the correct keys.

RESOURCE_NOT_FOUND

The resource for which the request was intended is not known to the server. For example a bad room id is given to a joinRoom request.

RESOURCE_MOVED

The resource for which the request was intended to has moved to a state where it can't process the request. For example, if a client sends a chat or updatePeers message and the connected user is not present in any room.

UNKNOWN_ERROR

This is an unexpected error. Retrying the request is recommended if this happens.

BAD_REQUEST

This occurs if the parameters passed to the request are invalid. For example if null or empty string is passed in the roomId parameter of a joinRoom request.

CONNECTION_ERR

This occurs if the underlying TCP connection with AppWarp cloud service got broken. The client will need to reconnect to the service and retry the operation.

API NOT FOUND

This occurs if invalid API Key was used during initialization

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