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Releases: shibdib/SPTLiveLikeSAIN
Releases · shibdib/SPTLiveLikeSAIN
Release list
1.3.2
1.3.1
1.3.0
1.2.0
1.2.0
This is intended to be the last update for 3.11
Global
- Nerf hearing
- Nerf aggression
- Tweak optics ideal ranges
- More recoil for bots
- Disable AI limiter for bot v bot
- Bots will look further away for cover
- Increase range bots will skip finding cover
PMC
- Nerf hearing
- Remove aim for head from all except Impossible bots
Bosses/Followers/Other
- Nerf hearing
1.1.9
1.1.9
Scavs
- Hearing buffed (they were inadvertently getting double nerfed)
Raiders
- Slight nerf to aggression
Labs
- Nerf the bot hearing range even more so they stop swarming
Smoothing
- Make bots spin faster.. This might suck or it might fix issues some Fika/Headless people are seeing
1.1.8
1.1.8
PMC
- Buff their scatter
- Buff their vision speed
- Overall make them not suck
Bosses/Guards
- Nerfed ALL of their aggression because they were obnoxious
Night Vision
- I think I had this backwards, bots should struggle to see at night now
Hearing Randomization
- Increase the range that bots should "think" you shot at them from
Bushes
- Turn off advanced bush raycast to try and mitigate getting blasted thru bushes
1.1.7
1.1.7
PMC
- Move PMC aggression out of the bot type and have it be entirely determined by the personality of the bot
- Fix some USEC guys being deaf
LABS
- This map is dumb, further nerf hearing range for bots on labs as a hacky fix to sound occlusion not making any sense on this map
1.1.6 "EYEBALLS"
1.1.6 "EYEBALLS"
NOTE - This fixes a bug where bots were taking an extremely long time to see things. This will make this preset noticeably more difficult.
Vision
- Bots now see things in real time and not at an 80% reduction. (Bosses/Guards/High end pmc's are a tiny bit faster)
- Bots should now correctly get debuffs to vision at night
- Greatly reduced the view range of scavs and pmc's
- Reduced the view range of rogues on loothouse
Other
- The boys got nerfed again. Please stop chasing me across the map.
1.1.5
1.1.5
- Nerf scavs vision a bit along with a few other tweaks
- More nerfs to the boys aggressiveness
- Labs specific tweaks to make it less swarmy
- Rework rogues and raiders for the 184th time
- PMC tweaks to make them slightly more varied and less all chadlike
- Small aggression tweaks for personalities
- More hearing changes. Specifically for occluded sounds (Please stop swarming me from outside buildings/rooms)
Full Changelog: 1.1.4...1.1.5
1.1.4
1.1.4
- Added a random chance for more "fun" pmc personalities
- Nerf the boys aggression a bit
- Smoothing tweaks (no more spinbot?)
- Scav balancing (try to make them less braindead)
- PRONE
- Hearing Tweaks (Lots)
- PMC Tweaks
Full Changelog: 1.1.3...1.1.4