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raea 0.1.0-canary.1

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@shinyobjectz shinyobjectz released this 20 Oct 15:59
· 136 commits to main since this release

The first build of the raea engine you can install: raea-motion, the CLI that renders, plays and checks compositions written in React and TypeScript (@raea/motion), with the SDK, the lite runtime and the agent skills beside it.

curl -fsSL https://raea.io/install | sh

That installs into ~/.raea, links raea-motion from ~/.local/bin, and adds the raea and raea-bevy skills to ~/.claude/skills, so a coding agent knows how to write and render with raea.

  • macOS on Apple Silicon only.
  • Canary: it changes daily, and parts of it are rough.
  • Music and foley models (TokenSynth, SAO) install themselves the first time a composition asks for them.

sha256: 2d8fb548ad6e65f7f9a61f25fbdc57ca5f9ebd880010283a68692953716e4e38

Web module (added 2026-11-06)

raea_shape_web.js and raea_shape_web_bg.wasm: this release's shapes (rdb/src/shape.rs: box, sphere, minus, hull, text3d with engine/fonts' bundled faces) compiled to wasm with the same mesh() as engine/shape-web, for @raea/r3f's loadShapes() (docs/r3f.feature R3F5). SHA256SUMS-web holds their hashes. Serve both files with your app (GitHub sends them as downloads, no CORS). This release has no raea-web module: engine/web came after it.