OthelloGame is a school project realized by Jason PIERNA & Kévin LE for our AI course at Université Paris Descartes.
The entire project was originally made with Swift 2.2, but later updated to Swift 3.1.
Othello is a zero-sum game, so we implemented the following algorithms :
- Minmax (depth 2)
- AlphaBeta (depth 3)
- NegaScout (depth 4, beta)