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Arceus Native v0.35
Install over your current version: saves and setup stay.
Fixed
- Android 12: the app no longer closes at the Game Freak logo (#19).
- Ghost presses (#7, #12): a finger that was already on the screen when a menu opened (turning the camera, or on the stick) no longer scrolls the Pokédex or Satchel by itself. Buttons are let go when the app loses focus (notification shade, Game Booster), and a finger Android forgot to lift no longer stays pressed.
- Controllers (#16): running now works on diagonals. The stick's dead zone is now round, so a full push in any direction counts as full.
- Touch control editor (#17): resetting the layout now needs + and − held together for 2 seconds. Holding + while moving it no longer resets everything.
- Faster area loading: textures are uploaded in batches, not one at a time.
Mali (invisible characters, Pokémon and trees: #1, #4, #6, #10, #11, #13)
On Arm's own driver, the game now runs a short test at every start of how it animates characters, and picks a way that works on your driver if the usual one doesn't. Please try it with your phone's own driver (not PanVK) and attach Download/PokemonLegendsArceus-log-previous.txt to your issue. The line starting with transform feedback self-test tells us exactly what your driver does.
New switches in ☰ → White screen tests (Mali): "Copy the game's uniform data" now has a working Off, and "Animated models: a render target for their capture" can force either way.