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Arceus Native v0.40

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@simipoB simipoB released this 14 Nov 20:39
· 5 commits to main since this release

Install over your current version: saves and setup stay.

New (all off by default, in the ☰ menu)

  • Widescreen (Display → Picture → Widescreen): the game's camera made as wide as your screen, so it fills the whole screen with nothing stretched. The HUD stays 16:9 in the middle. From the next start.
  • 1440p (Graphics → Resolution → 1440p): the game renders at 2560x1440 instead of 1080p in TV mode. Sharper, but heavier on the GPU: fewer fps and a warmer phone. From the next start.
  • Barriers between passes (Performance): Auto, Fewer or Every pass. On Xclipse, Mali and PowerVR, v0.39 put a full barrier before every pass to fix flickering shadows, which costs frame rate there (#48). Fewer gets the speed back; shadows may flicker again.

Fixed

  • Controls stopped working mid-game until a restart (#49). When the phone got hot and Graphics Auto switched to handheld mode, the game's controller changed under it. The controller now stays the same for the whole session.
  • Fl4sh's mods crashed the game. Mods that keep their own data or code (Dynamic FPS, the Ultrawide mods) now work from the mods folder. With Dynamic FPS in, the built-in 60 fps leaves the game's speed to the mod.

Everything from v0.39 is included.

APK SHA-256: aac6840f2cbfa50a07600008bd7ed4d53e97580d1cecb9088792d77bbff80974
Signed with the official key SHA-256: a5f49b44b6181758d82504f3beb0851c92093f454c792b49688728130673a070.