Skip to content
This repository was archived by the owner on Jun 19, 2023. It is now read-only.

simonprovost/GraphicalProgramming

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

15 Commits
 
 
 
 
 
 
 
 

Repository files navigation

Epitech Computer Science School



GraphicalProgramming

GraphicalProgramming Project From Epitech Computer Science School

Table of Contents

  • C Graphical Project: C Basics
    • Hunter: Like DuckHunt.
    • Runner: Like GeomtryDash.
    • RPG: Like a simple RPG.

C Graphical Project: C and Graphical Basis

Back to top

  • Hunter: Shot A duck

    • The basic rules for the my_hunter are as follows:
      • the player is a hunter who shoots ducks.
      • ducks must appear on the screen and move from one side to another.
      • the player can click on them to shoot them.
  • RUNNER: Hundless Running Game

    • The basic rules for the my_runner are as follows:
      • the player is a character who runs in a map you took as parameter.
      • enemies and obstacles must appear on the opposite side to the player position.
      • the player can use the space bar to jump and avoid obstacles and enemies.
      • as the player runs, a score, which will be displayed, will increase.
      • when the player dies or finishes the map, the score is displayed inside the window.
  • RPG: Role Play Game

    • The basic rules for the my_hunter are as follows:

      • The player needs to have characteristics which you can find in the status menu.
      • The player can fight enemies, statistics will impact the fights results.
      • There must be NPC in your game.
      • You need to implement at least one quest.
      • The player must have an inventory which can contain a limited set of items.
      • The player can earn experience by winning fights and accomplishing specific actions.
      • With enough experience, the player can level up, upgrading its statistics.
    • To give the users the feeling that you’re delivering a complete product you need to polish as much as possible your game.

      • Having a pleasant user interface.
      • Create a coherent universe (visual assets, audio assets, scenario, . . .)
      • Create a funny game where the player has at least one goal.
      • Create a game with a beginning and an end.

About

GraphicalProgramming Project From Epitech Computer Science School

Topics

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published