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v2.2.0
With this update most weapon recoils and attachment stats have been rebalanced.
Because of these changes, modded weapons may be subject to change too. Make sure to updatethe appropriate compatibility mods (if available) too to the latest version
ADDED
- Now every item that has "attachment stats" defined will show them in the popup when hovering the itemwith the mouse. This should make it easier to choose the right attachment :)
- M14 recoil
- DepthOfField blur is now applied to magnifying optics too to emulate focusing inside the optic.
Its intensity depends on the magnification intensity of the optic itself, and can optionally betweaked in the settings. - The PiP is now working for handheld optics too
CHANGED
- Reduced lens magnification intensity for HuntingOptic, resulting in less distortion and a clearer sight
- Rebalanced and normalized recoils for all pistols, SMGs, rifles and shotguns
- Temporarily disabled low ready stance (hipfire) deadzone.T178620
- Completely refactored and rebalanced attachment
- Updated stamina depletion logic for DayZ 1.24 update
FIXED
- The PiP would sometimes "pop" and flicker when entering the optic
- The FoV would not update correctly upon changing the optic zoom level
- The "focusing" overlay should now behave correctly with handheld optics
MODDING
- Fixed wrong base classes in config.cpp for certain items
- Refactored the recoil control stats UI
- Removed debug code