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Builds your own Android APK of the PC version from your own copy of Mirror's Edge from GOG. Other releases of the game do not work.
New in 0.3.2: the program says "device" instead of "tablet", since installing works on phones too, and a typo in the Russian text is fixed. The app and the game are the same as in 0.3.1. Install on the device… has now been tried over USB on a Lenovo Y700 (the window installed the app and checked the game files in 16 seconds); Wi-Fi through the window and the full 11.5 GB copy are not tested yet.
In 0.3.1: after a build, Install on the device… installs the APK and copies the game files over USB or Wi-Fi debugging, so the folder no longer has to be copied by hand. In 0.3.0: about 150 MB of downloads instead of 1.3 GB, no Java or Android SDK; meant to work under Wine and Proton.
- Run
RunnerBuilder.exe. It is not signed, so Windows may show a warning. - Choose the folder of the installed game, accept the Android SDK terms and press Build.
- Press Install on the device… and follow the steps (USB debugging and a cable, or wireless debugging with a pairing code). Or copy the resulting folder to the device and follow the instructions inside.
You need Windows x64 (or Wine/Proton), about 16 GB of free disk space and about 160 MB of downloads. The build takes from 5 to 30 minutes. The program holds no game code or files. What it produces does, so do not publish or share it.
RunnerRecompiled-shell.apk is the app without any game code, for building by hand (see pc/SELFBUILD.md). It does not run on its own; RunnerBuilder already contains it.
Found a bug? Report it here. Translations other than Russian are machine-made, so corrections are welcome. Details: pc/BUILDER.md.
SHA-256 of RunnerBuilder.exe: 79e5c7f2b964a0ea05e96b92be3013ffe87e748458c5550e4ef808d2a624c3d0
SHA-256 of RunnerRecompiled-shell.apk: 331b026d449ecb9d6f7e6d941ec73190d3286f9434dfff018e139a9bf9df5dd8