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SMS-Anville Sampler v1.1.0
This version v.1.1 is a Quality Upgrade.
- Sample storage is now much higher quality 32bit floating point capped to 96kHz sampling rate, instead of the original 16bit PCM.
- Resampling now uses optimized high quality sinc algorithm, instead of linear resampling that can cause aliasing.
- RAM consumption is now implemented in dynamic blocks, instead of static pre-allocation with hard 8 minute limit; greatly reducing RAM usage of especially sampler instances that are not filled with samples.
- Optimized away unneeded serialization transfers with the host DAW when closing/opening the plugin UI -> faster load.
- Code refactoring for better future maintainability.
- Fixed minor bug that stored sample metadata wasn't handling pre-roll trimming properly.
Download the ZIP for your platform and format. VST3 is preferred;
Linux LV2 is also available. Windows VST3 builds are unsigned.
Extract and copy the whole plugin folder, including skins and licenses:
- Linux VST3:
~/.vst3/ - Linux LV2:
~/.lv2/ - Windows VST3:
C:\Program Files\Common Files\VST3\
Restart your DAW or rescan plugins.
Corresponding source, including the pinned DPF and Pugl dependencies,
is available in the matching platform's *-source.tar.gz asset below.
The Windows source also includes its additional OpenGL headers. Build instructions
are included in SMS-AnvilleSampler/README.md inside that archive.
Keep this source asset available alongside the binary downloads.
Full Changelog: SMS-AnvilleSampler-v1.0.0...SMS-AnvilleSampler-v1.1.0
SMS-Anville Sampler v1.0.0
This is the first official release of SMS-Anville Sampler. See the README for features and how to use.
Download the ZIP for your platform and format. VST3 is preferred;
Linux LV2 is also available. Windows VST3 builds are unsigned.
Extract and copy the whole plugin folder, including skins and licenses:
- Linux VST3:
~/.vst3/ - Linux LV2:
~/.lv2/ - Windows VST3:
C:\Program Files\Common Files\VST3\
Restart your DAW or rescan plugins.
Corresponding source, including the pinned DPF and Pugl dependencies,
is available in the matching platform's *-source.tar.gz asset below.
The Windows source also includes its additional OpenGL headers. Build instructions
are included in SMS-AnvilleSampler/README.md inside that archive.
Keep this source asset available alongside the binary downloads.
Full Changelog: SMS-AnvilleSampler-v0.9.1-beta.1...SMS-AnvilleSampler-v1.0.0
SMS-Anville Sampler v0.9.1-beta.1
Download the ZIP for your platform and format. VST3 is preferred;
Linux LV2 is also available. Windows VST3 builds are unsigned.
Extract and copy the whole plugin folder, including skins and licenses:
- Linux VST3:
~/.vst3/ - Linux LV2:
~/.lv2/ - Windows VST3:
C:\Program Files\Common Files\VST3\
Restart your DAW or rescan plugins.
Corresponding source, including the pinned DPF and Pugl dependencies,
is available in the matching platform's *-source.tar.gz asset below.
The Windows source also includes its additional OpenGL headers. Build instructions
are included in SMS-AnvilleSampler/README.md inside that archive.
Keep this source asset available alongside the binary downloads.
Full Changelog: SMS-AnvilleSampler-v0.9.0-beta.1...SMS-AnvilleSampler-v0.9.1-beta.1
SMS-Anville Sampler v0.9.0-beta.1
Download the ZIP for your platform and format. Linux VST3 is preferred;
Windows VST3 is experimental.
Extract and copy the whole plugin folder, including skins and licenses:
- Linux VST3:
~/.vst3/ - Linux LV2:
~/.lv2/ - Windows VST3:
C:\Program Files\Common Files\VST3\
Restart your DAW or rescan plugins.
Corresponding source, including the pinned DPF and Pugl dependencies,
is available in the matching platform's *-source.tar.gz asset below.
The Windows source also includes its additional OpenGL headers. Build instructions
are included in SMS-AnvilleSampler/README.md inside that archive.
Keep this source asset available alongside the binary downloads.
Full Changelog: SMS-AnvilleSampler-v0.1.0-beta.2...SMS-AnvilleSampler-v0.9.0-beta.1
SMS-Anville Sampler v0.1.0-beta.2
Download the ZIP for your platform and format. Linux VST3 is preferred;
Windows VST3 is experimental.
Extract and copy the whole plugin folder, including skins and licenses:
- Linux VST3:
~/.vst3/ - Linux LV2:
~/.lv2/ - Windows VST3:
C:\Program Files\Common Files\VST3\
Restart your DAW or rescan plugins.
Corresponding source, including the pinned DPF and Pugl dependencies,
is available in the matching platform's *-source.tar.gz asset below.
The Windows source also includes its additional OpenGL headers. Build instructions
are included in SMS-AnvilleSampler/README.md inside that archive.
Keep this source asset available alongside the binary downloads.
Full Changelog: SMS-AnvilleSampler-v0.1.0-beta.1...SMS-AnvilleSampler-v0.1.0-beta.2
SMS-Anville Sampler v0.1.0-beta.1
Download the ZIP for your platform and format. Linux VST3 is preferred;
Linux CLAP and Windows VST3 are experimental.
Extract and copy the whole plugin folder, including skins and licenses:
- Linux VST3:
~/.vst3/ - Linux LV2:
~/.lv2/ - Linux CLAP:
~/.clap/(copy the wholeSMS-AnvilleSamplerfolder) - Windows VST3:
C:\Program Files\Common Files\VST3\
Restart your DAW or rescan plugins.
Corresponding source, including the pinned DPF and Pugl dependencies,
is available in the matching platform's *-source.tar.gz asset below.
The Windows source also includes its additional OpenGL headers. Build instructions
are included in SMS-AnvilleSampler/README.md inside that archive.
Keep this source asset available alongside the binary downloads.
Full Changelog: https://github.com/sirsipe/SMS-Plugins/commits/SMS-AnvilleSampler-v0.1.0-beta.1