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Releases · sjrc6/FrogSmashersRebuilt
V1.0.9
V1.0.8
V1.0.7
- Removed "Max Extra Delay" from rollback settings
- Increased prediction cap to 50 ticks (500ms)
- Added more things to collision display
V1.0.6
V1.0.5
- Fixed intro (oops)
- Made mouse not show up in fullscreen
V1.0.4
- Fixed effects on the 6th stage and the tie breaker stage
- Adjusted some menus
V1.0.3
- Made the updater binary a bit smaller
V1.0.2
- Added updater executable so you don't need to re-download the github releases in theory
- Fixed some crashes/stalls, added a crashlog folder
- Improved a few menus
V1.0.1
- Doesn't launch a console anymore oops
V1.0.0
Lots of stuff
- Ported to MonoGame with many of @PNone's features.
- Added online multiplayer with rollback (Steam networking on spacewars bootleg + LAN)
- New lobby system
- A beach ball to annoy your friends with
- Crew battle mode (WIP)
- The game has menus now
- More stuff I forgot
At the time of this release I have not tested steam play that much so there might be some bugs, please open an issue if you find any.