Skip to content

Releases

V1.0.9

Choose a tag to compare

@github-actions github-actions released this 13 Oct 05:44
  • Adjusted new modifiers

V1.0.8

Choose a tag to compare

@github-actions github-actions released this 13 Oct 04:58
  • New modifiers for testing

V1.0.7

Choose a tag to compare

@github-actions github-actions released this 12 Oct 22:32
  • Removed "Max Extra Delay" from rollback settings
  • Increased prediction cap to 50 ticks (500ms)
  • Added more things to collision display

V1.0.6

Choose a tag to compare

@github-actions github-actions released this 08 Oct 08:29
  • Show the mouse in menus again 🙂

V1.0.5

Choose a tag to compare

@github-actions github-actions released this 08 Oct 08:23
  • Fixed intro (oops)
  • Made mouse not show up in fullscreen

V1.0.4

Choose a tag to compare

@github-actions github-actions released this 08 Oct 08:06
  • Fixed effects on the 6th stage and the tie breaker stage
  • Adjusted some menus

V1.0.3

Choose a tag to compare

@github-actions github-actions released this 06 Oct 09:37
  • Made the updater binary a bit smaller

V1.0.2

Choose a tag to compare

@github-actions github-actions released this 06 Oct 09:15
  • Added updater executable so you don't need to re-download the github releases in theory
  • Fixed some crashes/stalls, added a crashlog folder
  • Improved a few menus

V1.0.1

Choose a tag to compare

@github-actions github-actions released this 06 Oct 04:53
  • Doesn't launch a console anymore oops

V1.0.0

Choose a tag to compare

@github-actions github-actions released this 06 Oct 03:46

Lots of stuff

  • Ported to MonoGame with many of @PNone's features.
  • Added online multiplayer with rollback (Steam networking on spacewars bootleg + LAN)
  • New lobby system
  • A beach ball to annoy your friends with
  • Crew battle mode (WIP)
  • The game has menus now
  • More stuff I forgot

At the time of this release I have not tested steam play that much so there might be some bugs, please open an issue if you find any.