reload
is a universal mechanism to reload components in a Go application. Inspired by oklog/run and its simplicity, reload
is a small Go library that has a simple API where Notifiers
will trigger the reload process on the Reloaders
.
The mechanism is based on a reload manager that can have multiple notifiers. These notifiers will be executed and the manager will wait until one of those ends the execution. At that moment it will start the reload process. On the other hand, the reload manager can have multiple reloaders, that will be triggered when the reload process starts. This process will be running in this manner forever until the reload manager execution is stopped by an error or ending the context passed on run.
When adding the reloaders to the manager, they are added with a priority integer, these reloaders will be grouped in batches of the same priority. When the reload process is started, the manager will execute each reloaders batch sequentially and in priority order (the reloaders inside the batch will be executed concurrently).
The manager as a security mechanism, is smart enough to ignore a reload trigger if there is already a reloading process being executed in that same moment.
Is in alpha stage, being tested.
func main() {
// Setup reloaders.
reloadSvc := reload.NewManager()
reloadSvc.Add(0, reload.ReloaderFunc(func(ctx context.Context, id string) error {
fmt.Printf("reloader 1: %s\n", id)
return nil
}))
reloadSvc.Add(100, reload.ReloaderFunc(func(ctx context.Context, id string) error {
fmt.Printf("reloader 2: %s\n", id)
return nil
}))
// Setup notifiers.
{
t := time.NewTicker(5 * time.Second)
defer t.Stop()
reloadSvc.On(reload.NotifierFunc(func(ctx context.Context) (string, error) {
select {
case <-ctx.Done():
return "", nil // End execution.
case tickerT := <-t.C:
return tickerT.String(), nil
}
}))
}
err := reloadSvc.Run(context.Background())
if err != nil {
log.Panic(err.Error())
}
}
Check examples.