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GamePanel Lite v0.2.17
This release introduces a dedicated Updates tab, official character portraits for Don't Starve Together, a scheduled auto-backup system, host/admin protection in player management, and enhanced dashboard monitoring.
Features
- Add a dedicated Updates tab in Settings with a timeline-based release notes and historical version viewer.
- Add mobile bottom navigation bar and touch-friendly header for seamless handheld and phone operation.
- Add direct browser-triggered file download (
Content-Disposition: attachment) for backups and world archives. - Add official portraits for all 18 Don't Starve Together characters across player cards and console listings.
- Add scheduled automatic backup system with configurable intervals and retention.
- Add asynchronous in-memory player state caching to reduce game container polling overhead.
- Identify DST host and administrator roles in the player list and prevent accidental kick or ban actions.
- Densify monitoring charts and optimize connection metrics display.
- Add release manifest caching, HTTP 304 conditional request support, and CDN fallback to ensure reliable update checks.
- Dynamically display the active system version in the global command drawer.
Bug fixes
- Fix server creation wizard stepper wrapping text vertically on mobile screens.
- Support 0 egg hatching time for instant incubation in Palworld and fix false-positive validation errors.
- Fix mobile layout clipping on dashboard telemetry charts and audit cards.
- Fix cluster fleet popover positioning and backdrop overflow on mobile screens.
- Fix quick preset cards from dashboard not selecting the targeted game and template in the server creation wizard.
- Confirm and acknowledge routed DST console commands properly.
- Deduplicate server console log snippets in the control drawer.
- Align server mod installation actions across catalog and instance views.
Upgrade notes
No data or configuration migration is required. Updating the control plane briefly restarts the API and Web services. Existing game server containers and save data are preserved.
| Compatibility | Result |
|---|---|
| Data migration | Not required |
| Configuration migration | Not required |
| Game server restart | Not required |
| Control-plane restart | Required |
| Published platform | linux/amd64 |
Full changelog
中文摘要
- 设置页面新增独立的“版本更新”Tab,提供 Timeline 时间轴双栏更新日志与历史版本阅读器。
- 新增移动端底部导航栏(5 大主功能)与极简顶部触控栏,全面适配手机端浏览体验。
- 备份下载与世界存档导出改为由浏览器直接触发下载保存,防止误在浏览器内解析大文件。
- 新增饥荒联机版全套 18 位官方角色独立头像,并在玩家列表与控制台统一展示。
- 新增定时自动备份系统,支持周期性存档自动保存与归档。
- 新增玩家状态内存异步同步与缓存机制,降低容器轮询开销。
- 在玩家列表中明确标记房主与管理员身份,并禁止误踢出与封禁。
- 优化监控图表信息密度,使连接指标呈现更加紧凑清晰。
- 增强面板更新检测机制,增加本地状态持久化、304 缓存条件请求与 CDN 备选源,消除冷启动无版本显示与网络限流/阻断问题。
- 全局应用导航抽屉底栏动态显示面板真实版本号。
- 修复手机端创建向导步骤条字形纵向断行与排版挤压变形问题。
- 修复帕鲁“巨大蛋孵化时间”设为 0(秒孵)时报校验错误的 Bug。
- 修复手机端仪表盘底部监控与日志卡片、集群计算节点弹窗在移动端的右侧裁切溢出问题。
- 修复控制台“快速建服模版”卡片点击后未能正确预选游戏与模版配置的问题,并增加已套用视觉高亮。
- 修复 DST 控制台指令 ACK 路由确认与控制台日志重复问题。
- 统一服务端模组安装交互。
- 本次升级无需迁移数据或配置,不影响正在运行的游戏容器和存档。