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v0.3.0 — custom animation layers

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@somnathraz somnathraz released this 06 Nov 02:13
· 1 commit to main since this release

A Tech Reel beat can now carry its own animation as data: layers[] (text, box, circle, arrow, code, counter, bar) with timed keyframes. No code runs; a fixed renderer draws them.

  • New MCP tools: list_tech_reels, get_scene_layers, set_scene_layers (dry run by default, optional PNG preview).
  • See docs/custom-pipelines.md, section Custom animation per beat.