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v1.0.0-beta.1 — first public beta

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@springah springah released this 26 Jun 12:14
· 50 commits to main since this release

First public beta of the Chrono Trigger PortMaster port (aarch64 Linux handhelds). Plays end-to-end — boot, saving, FMV cutscenes — with a SNES-style text drop-shadow, quiet logging, and SD-card-friendly writes.

⚠️ You must supply your own game files

None are included. From your own legally-owned Chrono Trigger Android APK (v2.1.5) you need:

  • lib/arm64-v8a/libchrono.so
  • lib/arm64-v8a/libc++_shared.so
  • the entire assets/ folder

Install

  1. Extract ct_pm.zip into your ports folder (/roms/ports/ or /userdata/roms/ports/ depending on your CFW).
  2. Copy the three items above from your APK into ports/ct/, so you end up with:
    • ports/ct/libchrono.so
    • ports/ct/libc++_shared.so
    • ports/ct/assets/ (with resources.bin, the .dat cutscenes, etc.)
  3. Launch Chrono Trigger from PortMaster. (The launcher tells you if any game files are missing.)

Tested

✅ Knulli on TrimUI Smart Pro, Anbernic RG40XX-V, Anbernic RG35XX-SP.

❓ Other CFW untested — testers wanted! AmberELEC / ArkOS / ROCKNIX / muOS — please report how it goes on your device.

Knobs (optional, in Chrono Trigger.sh)

  • CT_TEXT_SHADOW — text drop-shadow: 1,1,0.7 (default) · off · auto · dx,dy,opacity
  • CT_FONT_SCALE — UI font size (default 1.5)
  • CT_LOG=1 — re-enable verbose logging for bug reports

Known (beta)

  • No store screenshot yet (cosmetic — PortMaster shows a placeholder).
  • Not yet in the PortMaster / Multiverse catalog.

Reporting a bug? Include your device + CFW, what you were doing, and — if it crashed — relaunch with CT_LOG=1 and grab ports/ct/log.txt. Thanks for testing! 🐸