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Horizon Android 0.7.3
A focused update improving Android file access, touch input, resource-pack loading, and launcher responsiveness, alongside another upstream synchronization.
What's new
- Shaders catalog — browse Horizon's shader catalog and import native
.hshaderpacks or experimental classic shader ZIPs. - System file access — access Mods, Resource Packs, Shader Packs, and Reports through Horizon Android in the system Files app. Open Folder now opens the corresponding directory.
- File imports — import
.hmod, resource packs, and shader packs using Android's file picker, with archive validation, cancellation, and replacement confirmation. HTTPS.hmodlink imports remain available. - Installed management — three collapsible sections for mods, resource packs, and shaders. Successful imports and downloads open the matching section automatically.
- Touch and keyboard fixes — improved sign editing and Done button handling, corrected touch-menu cursors, and expanded Android keyboard support for inventory searches, books, anvils, and server dialogs.
- Resource-pack loading — fixed unsupported Android file locking and moved local resource preparation to a background worker with a loading screen.
- Structure generation fix — restored a missing generated table required for structures. Existing installations repair it automatically; previously generated chunks remain unchanged.
- Launcher responsiveness — asynchronous catalog searches, cached results, faster long-text layout, and fewer repeated file reads when switching tabs.
- Performance diagnostics — additional GPU-buffer allocation timings, resource-reload timings, and build information in reports. Reports are now accessible through Files instead of automatically copied to Downloads.
- Upstream synchronization — 268 reviewed upstream commits, including merge history, with gameplay fixes, chunk-processing improvements, reused buffers, and rendering optimizations.
Known limitations
This is an unfinished experimental release. Device compatibility and performance may vary.
Some devices may experience temporary low FPS after entering or creating a world. GPU allocation stalls and other performance issues remain under investigation; no general FPS improvement is guaranteed.
Minecraft Java 26.3 is supported. Java Fabric, Forge, and NeoForge mods are not supported. Running .hmod mods requires a compatible 64-bit build.
Unofficial project, not affiliated with Mojang or Microsoft. Developed with assistance from OpenAI Codex.