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👩🏿💻👨🏾💻👩🏼💻👨🏽💻👩🏻💻中国独立开发者项目列表 -- 分享大家都在做什么
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A new boolean operations filter for VTK
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Lightweight CPU/GPU path tracer
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The minimal source code for creating a custom mesh component and using it in Unreal Engine 4. This is an example project published with a series of articles that cover the topic.
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A simple Minecraft clone written in C using modern OpenGL (shaders).
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程序员延寿指南 | A programmer's guide to live longer
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💿 Source Code Collection of Book <GPU Pro> 1~ 7 | 《GPU Pro》1~ 7 书本源代码珍藏
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🎮 A list of popular/awesome video games, add-ons, maps, etc. hosted on GitHub. Any genre. Any platform. Any engine.
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Engineering specs for DirectX features.
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Lightweight and modular C++11 graphics middleware for games and data visualization
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💿 CD Content ( Source Code ) Collection of Book <GPU Gems > 1~ 3 | 《GPU精粹》 1~ 3 随书CD(源代码)珍藏
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Real-Time Rendering Framework
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Awesome Vulkan ecosystem
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A brief computer graphics / rendering course
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Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
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Curated list of computer graphics tutorials and resources
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Graphic Engine & Game Engine lists
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C++ examples for the Vulkan graphics API
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RenderDoc is a stand-alone graphics debugging tool.
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Physically Based Shading and Deferred Rendering for the Panda3D game engine
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A curated list of awesome OpenGL libraries, debuggers and resources.
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[deprecated] merged into https://github.com/ddiakopoulos/polymer
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OpenGL 4 Graphics Engine
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Process ANSI escape sequences for Windows console programs.
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Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.
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Accepted papers for PLDI 2014
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Accepted papers for ICFP 2014
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Programming Language Theory λΠ
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LevelDB is a fast key-value storage library written at Google that provides an ordered mapping from string keys to string values.
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Pattern recognition and machine learning toolbox