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Game Capture 0.2.63
Game Capture 0.2.63 adds custom resolutions and the recent streaming reliability improvements.
- Type custom even resolutions in Advanced settings, with 1440p, 4K and portrait presets. Valid custom sizes survive restart; invalid sizes are rejected before publishing.
- RTSP over TCP/UDP, UDP MPEG-TS and RIST publishing join VDO.Ninja, WHIP, SRT and RTMP/RTMPS outputs.
- New configurations use 4 Mbps and hardware-first encoding. Software fallback, encoder pacing and high-resolution capture handling reduce unnecessary load. Existing saved preferences are retained.
- Microphones are opt-in, with a None choice and mute control. Missing audio devices no longer stop otherwise healthy video publishing.
- Audio-format fallback, fractional sample-period handling, AMD encoder startup/header corrections and bounded WHIP NACK/RTX recovery include the latest fixes.
- VP9 alpha output now limits cold-start quantization to prevent a first-frame color shift, verified through repeated OBS playback.
Known limitations: Chromium WHIP playback can still pause under packet loss/jitter; disabling RED or increasing buffering is not a demonstrated fix. MediaMTX-to-FFmpeg RTSP reception can produce duplicate timestamps near startup. Physical AMD hardware/driver qualification and clean-machine testing remain outstanding.
Download the setup, portable EXE or portable ZIP below. Stable filenames remain available for existing download links. FFmpeg source/build information and SHA256SUMS.txt are included.
The application and installer carry a Social Stream Ninja signature, whose root is not publicly trusted on the validation host.
See the release qualification report and detailed recovery/performance results.