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1.3.0 pre-6

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@strad-dev strad-dev released this 09 Mar 22:55
· 124 commits to main since this release

Breaking Changes

- Removed UltimateAdvancementAPI Dependancy
! Unfortunately, advancements are reset.
- Added support for DiscordSRV

Major Refactors

- Refactored the Intelligence display
- Refactored the name tag system
- Refactored the advancements system
- Removed some expensive calculations

Balance Changes

- Shield damage reduction -50% --> -60%
- Shields now block vertical knockback

Bug Fixes & Other Changes

- Fixed some items being stackable
- Fixed healing entities sometimes giving nametags that displayed a higher health value
- Added a workaround to a Paper bug that prevented item renaming
- Fixed Mace-related damage not calculating or propagating correctly
- Fixed Wind Burst not working
- Fixed Elytras losing durability when you took damage
- Fixed Armor Stands taking damage from sources it's not supposed to
- Fixed shields not blocking Fire Aspect/Flame
- Fixed hitting your own wolf leading to it aggroing onto you
- Picking up a custom item now resets its lore in addition to on login
- Added a workaround to a Bukkit issue causing items interacted with in Creative to become unstackable with items obtained in Survival/via commands
- Fixed certain custom bosses having armor when they were not supposed to
- Also fixed certain custom bosses being riders/mounts when they were not supposed to
- Added more checks to ensure custom bosses don't spawn as babies
- Fixed Hard Mode Sadan's intro nametag incorrectly stating he had 1200 HP (he has 2000 HP)