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Old Faithful 0.2.6

Old Faithful 0.2.6 Pre-release
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@Shoalstone Shoalstone released this 11 Nov 17:45

Play: download OldFaithful-0.2.6.zip, then in Prism Launcher: Add Instance > Import, choose the zip. Prism fetches beta 1.7.3 itself from Mojang; you need an account that owns the game. Windows only for now. Your worlds stay in beta's format.

Updating from 0.2.5: import the new pack and copy your saves folder across, or in the old instance replace the four oldfaithful-*-0.2.5.jar in .minecraft/mods with this release's, and Pure Faithful's four purefaithful-*-0.1.5.jar with Pure Faithful 0.1.6's. Worlds and settings carry over.

What it is: Pure Faithful 0.1.6 (beta exactly as it was, safe online, faster, unable to lose your world) plus fixes for beta 1.7.3's own clear mistakes, each on a switch in Options > Old Faithful..., with what players built their game around kept as beta had it. The pack carries Pure Faithful 0.1.6's mods and LWJGL as that release has them.

Existing Fabric (Babric) instances: oldfaithful-fixes and oldfaithful-lighting work on their own; oldfaithful-options needs oldfaithful-settings beside it, which puts every switch in the game. For the whole edition add Pure Faithful 0.1.6's mods and LWJGL from its release (README).

Servers: OldFaithful-server-0.2.6.zip (bring Mojang's server jar). Players can join with vanilla beta 1.7.3, Pure Faithful or Old Faithful.

A test release: please report problems in issues, with .minecraft/logs/purefaithful/latest.log.

Released with Still Faithful 0.7.1, which carries it; on Pure Faithful 0.1.6. Old Faithful's own mods are unchanged.

  • From Pure Faithful 0.1.6: the bow, doors opening and closing, and explosions sound as they did in beta, where launchers today give later recordings. Beta's bow and doors, which Mojang no longer offers, are fetched once from Modification Station's archive of beta's files. Pure Faithful's changelog has the detail.

SHA-256:

46bf7aaf409a36d87ec124f8286a95b78a4a11ffacfdaed4f693bdabe8e0a797  OldFaithful-0.2.6.zip
59add4eb1bb47cce4d765abfb6015ff8b8d3fc8d9441f2fb831bdbc913955d84  OldFaithful-server-0.2.6.zip
73ddefa96cf08f4a3375681f6ca1eeef8b75520020a077771e9815f94acf209b  oldfaithful-fixes-0.2.6.jar
d57c6f633e6f59d5eb4972d9f6fd6b2524996a83c5c783d7eaf6ab9b47000b3f  oldfaithful-lighting-0.2.6.jar
ba532942d914fe9a795777ea995158eeb987bfba59e8fcda6afc94efc80277a2  oldfaithful-options-0.2.6.jar
b68215b9c5132c505d314bb20286ef8095eee9a8e06292978ecd467b2338e5fc  oldfaithful-settings-0.2.6.jar

Old Faithful 0.2.5

Old Faithful 0.2.5 Pre-release
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@Shoalstone Shoalstone released this 11 Nov 09:51

Play: download OldFaithful-0.2.5.zip, then in Prism Launcher: Add Instance > Import, choose the zip. Prism fetches beta 1.7.3 itself from Mojang; you need an account that owns the game. Windows only for now. Your worlds stay in beta's format.

Updating from 0.2.4: import the new pack and copy your saves folder across, or in the old instance replace the four oldfaithful-*-0.2.4.jar in .minecraft/mods with this release's; Pure Faithful's mods are the same as in 0.2.4. Worlds and settings carry over.

What it is: Pure Faithful 0.1.5 (beta exactly as it was, safe online, faster, unable to lose your world) plus fixes for beta 1.7.3's own clear mistakes, each on a switch in Options > Old Faithful..., with what players built their game around kept as beta had it. The pack carries Pure Faithful 0.1.5's mods and LWJGL as that release has them.

Existing Fabric (Babric) instances: oldfaithful-fixes and oldfaithful-lighting work on their own; oldfaithful-options needs oldfaithful-settings beside it, which puts every switch in the game. For the whole edition add Pure Faithful 0.1.5's mods and LWJGL from its release (README).

Servers: OldFaithful-server-0.2.5.zip (bring Mojang's server jar). Players can join with vanilla beta 1.7.3, Pure Faithful or Old Faithful.

A test release: please report problems in issues, with .minecraft/logs/purefaithful/latest.log.

Released with Still Faithful 0.7.0, which carries it; on Pure Faithful 0.1.5, as 0.2.4 was. Two new fixes, each on its own switch:

  • On a server, while you ride a boat, minecart or pig, other players see your head turn, and the server knows which way you face (Riding Look, under Multiplayer). Beta's game told the server where you looked while riding only when you held your view still, so to others you stared ahead until you stopped turning. Now it says so every tick you ride, in the same message beta sent when you held still, which any server reads. It's your game's switch.
  • Mobs at the edges of the screen no longer vanish while part of them is still in view. Beta stopped drawing a mob as soon as its hitbox left the view, but most mobs reach past their hitbox: a cow's head, a zombie's arms, a squid's tentacles, the top of a ghast's body, and any mob falling over as it dies. So as you turned, a head or a tentacle at the edge of the screen blinked out, and something moving fast could vanish a moment before it left. Now a mob stays drawn while any part of it is in view (Mobs at Edges, under Looks and Sounds). It changes only what your own game draws, so it works on any server.

And a correction to an earlier fix: on a server, after a teleport or a fast move, the chunk you stand in now always arrives first. Standing at an x or z of -1, -17, -33 and so on, it came second. It's the server's switch, multiplayer.chunkOrder in its config/oldfaithful-fixes.properties.

SHA-256:

aaff21dc0e26e94727a36246516bca961d627aa7684f30af9f9f4a5362a89db3  OldFaithful-0.2.5.zip
32d51e216395c7e5e64a0ea6c1bd779859a80ce6a733095f4b6d546c77b7b0cd  OldFaithful-server-0.2.5.zip
4b2cb66c3d30a408798007996e56b3d81c4265b63436583bbd84cde256e164ae  oldfaithful-fixes-0.2.5.jar
9c523f6608258eeefc0729d5637d1dcda5cc103d7483d21d5e964530d9f83046  oldfaithful-lighting-0.2.5.jar
bed8b1df1a0811f2f3fc630e50e7091a8ea0d361e1d1bfa1da7557c9fa5f3adf  oldfaithful-options-0.2.5.jar
9ed64580f759afccd2ffe7c6fbb7c5fd56e0531e21a76288ca625f98224c7799  oldfaithful-settings-0.2.5.jar

Old Faithful 0.2.4

Old Faithful 0.2.4 Pre-release
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@Shoalstone Shoalstone released this 10 Nov 03:20

Play: download OldFaithful-0.2.4.zip, then in Prism Launcher: Add Instance > Import, choose the zip. Prism fetches beta 1.7.3 itself from Mojang; you need an account that owns the game. Windows only for now. Your worlds stay in beta's format.

Updating from 0.2.3: import the new pack and copy your saves folder across, or in the old instance replace the four oldfaithful-*-0.2.3.jar in .minecraft/mods with this release's; Pure Faithful's mods are the same as in 0.2.3. Worlds and settings carry over.

What it is: Pure Faithful 0.1.5 (beta exactly as it was, safe online, faster, unable to lose your world) plus fixes for beta 1.7.3's own clear mistakes, each on a switch in Options > Old Faithful..., with what players built their game around kept as beta had it. The pack carries Pure Faithful 0.1.5's mods and LWJGL as that release has them.

Existing Fabric (Babric) instances: oldfaithful-fixes and oldfaithful-lighting work on their own; oldfaithful-options needs oldfaithful-settings beside it, which puts every switch in the game. For the whole edition add Pure Faithful 0.1.5's mods and LWJGL from its release (README).

Servers: OldFaithful-server-0.2.4.zip (bring Mojang's server jar). Players can join with vanilla beta 1.7.3, Pure Faithful or Old Faithful.

A test release: please report problems in issues, with .minecraft/logs/purefaithful/latest.log.

Released with Still Faithful 0.5.1, which carries it; on Pure Faithful 0.1.5, as 0.2.3 was.

  • Saving is faster in a world with many blocks waiting to update. Old Faithful saves those waiting updates with their chunks (Saved Block Ticks, under Redstone and Lighting: it's why a repeater clock runs on after a reload), and until now a save went through every one of them in the world for each chunk it wrote, so the more were waiting, the slower it was. New land leaves hundreds of thousands, mostly water and lava: on a server that had made a lot of it, saving took 43 seconds, and now takes 4. What's saved is the same.

SHA-256:

4c1080be2f190cd6d0dcc22130e8f180a17a6e92e8d467fafe4fbc9a2fae963a  OldFaithful-0.2.4.zip
77bb4e0fb2a7bf2dc2ebd85d5d77e1911367ca160bf4a8b8dc0a618f22e1cf9a  OldFaithful-server-0.2.4.zip
437a1e866dbd030380070438fbfc93efeeeef75fd5fc8d740aa1ffb957837ffd  oldfaithful-fixes-0.2.4.jar
30ec9273b70a235b222535c8c1eb8f9a634034479b6798c5f401b86cae5d5c57  oldfaithful-lighting-0.2.4.jar
5ba18c8bbdc00c0af7f04ee4f10d5d4d71797a414e1d100c6d18466c7c6b0504  oldfaithful-options-0.2.4.jar
7c6da83a56b90badcc03d80d01edc05567c75dd173f4187324c14d0394dbae4a  oldfaithful-settings-0.2.4.jar

Old Faithful 0.2.3

Old Faithful 0.2.3 Pre-release
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@Shoalstone Shoalstone released this 09 Nov 08:10

Play: download OldFaithful-0.2.3.zip, then in Prism Launcher: Add Instance > Import, choose the zip. Prism fetches beta 1.7.3 itself from Mojang; you need an account that owns the game. Windows only for now. Your worlds stay in beta's format.

Updating from 0.2.2: import the new pack and copy your saves folder across, or in the old instance replace the four oldfaithful-*-0.2.2.jar and the four purefaithful-*-0.1.4.jar in .minecraft/mods with this release's and Pure Faithful 0.1.5's. Worlds and settings carry over; the new fix's switch is added to config/oldfaithful-fixes.properties on the first start.

What it is: Pure Faithful 0.1.5 (beta exactly as it was, safe online, faster, unable to lose your world) plus fixes for beta 1.7.3's own clear mistakes, each on a switch in Options > Old Faithful..., with what players built their game around kept as beta had it. The pack carries Pure Faithful 0.1.5's mods and LWJGL as that release has them.

Existing Fabric (Babric) instances: oldfaithful-fixes and oldfaithful-lighting work on their own; oldfaithful-options needs oldfaithful-settings beside it, which puts every switch in the game. For the whole edition add Pure Faithful 0.1.5's mods and LWJGL from its release (README).

Servers: OldFaithful-server-0.2.3.zip (bring Mojang's server jar). Players can join with vanilla beta 1.7.3, Pure Faithful or Old Faithful.

A test release: please report problems in issues, with .minecraft/logs/purefaithful/latest.log.

Released with Still Faithful 0.4.0, which carries it; on Pure Faithful 0.1.5, whose servers make new land faster (see its changelog). One new fix, on its own switch, under Mobs:

  • A mob that had died stayed solid for the second it took to fall over: it pushed you and other mobs, they pushed it, and arrows bounced off it, though nothing could hurt it any more. Now a dying mob pushes nothing, nothing pushes it, and arrows, snowballs, eggs and fishing lines fly through it (Dying Mobs). On a server it's the server's switch, except whether a dying mob pushes you, which your own game decides.

SHA-256:

46da85b3f2b563ef57e1e19ac2f2e4aebada5df0e17b5955ef3de384fc003876  OldFaithful-0.2.3.zip
13732a508f195f02ef278ebbab241450e039394478e0f7a0fe02df76fc19a4e6  OldFaithful-server-0.2.3.zip
1ac1ee84b21c201c8da23663e96837a9cf3f47ecfb1a41cb622899a1844d5552  oldfaithful-fixes-0.2.3.jar
b5536cdf89aec385fc94442122f6ae8d28b3ba1beeba2b85fbbdbcea301fb1f2  oldfaithful-lighting-0.2.3.jar
bfa13167c530637ff9c0555c00a3d5849eecf2ae4da927ddb298ceb28cc4c12f  oldfaithful-options-0.2.3.jar
9beffab75dc9117fc874d43675349ab187df5676846383cbea0548bef9712ff0  oldfaithful-settings-0.2.3.jar

Old Faithful 0.2.2

Old Faithful 0.2.2 Pre-release
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@Shoalstone Shoalstone released this 08 Nov 18:41

Play: download OldFaithful-0.2.2.zip, then in Prism Launcher: Add Instance > Import, choose the zip. Prism fetches beta 1.7.3 itself from Mojang; you need an account that owns the game. Windows only for now. Your worlds stay in beta's format.

Updating from 0.2.1: import the new pack and copy your saves folder across, or in the old instance replace the four oldfaithful-*-0.2.1.jar and the four purefaithful-*-0.1.3.jar in .minecraft/mods with this release's and Pure Faithful 0.1.4's. Worlds and settings carry over; the three new fixes' switches are added to config/oldfaithful-fixes.properties on the first start.

What it is: Pure Faithful 0.1.4 (beta exactly as it was, safe online, faster, unable to lose your world) plus fixes for beta 1.7.3's own clear mistakes, each on a switch in Options > Old Faithful..., with what players built their game around kept as beta had it. The pack carries Pure Faithful 0.1.4's mods and LWJGL as that release has them.

Existing Fabric (Babric) instances: oldfaithful-fixes and oldfaithful-lighting work on their own; oldfaithful-options needs oldfaithful-settings beside it, which puts every switch in the game. For the whole edition add Pure Faithful 0.1.4's mods and LWJGL from its release (README).

Servers: OldFaithful-server-0.2.2.zip (bring Mojang's server jar). Players can join with vanilla beta 1.7.3, Pure Faithful or Old Faithful.

A test release: please report problems in issues, with .minecraft/logs/purefaithful/latest.log.

Released with Still Faithful 0.3.0, which carries it; on Pure Faithful 0.1.4, which brings its own fix (see its changelog): a rare crash when a server makes a new world. Two new fixes, each on its own switch, under Mobs:

  • Squid sank to the bottom and stayed within about half a block of it: at some heights their test for being in water failed, and they couldn't swim past those. They now swim all through the water, up to the surface (Squid Swimming).
  • Squid made footsteps on the sea floor, and lit redstone ore as they went (Squid Footsteps).

And one for servers, on the switch multiplayer.closedScreens in the server's config/oldfaithful-fixes.properties (players with any client get it):

  • Placing a block, or using any item, a moment after closing a chest, furnace, dispenser or workbench could leave your screen showing one more of it than you had, until that slot changed again.

For the Faithful Library: while a world's rules are locked, the settings' Mods menu doesn't switch off a library mod that has rules. Without the library nothing changes.

SHA-256:

c1828b2b105c14c36d9c900aafe86e83b951e309cd839268544bc92eef29021c  OldFaithful-0.2.2.zip
60fe4e994c8ea567a485bc09e398ee34e886db0854a37f86b514ad91f7de9bf4  OldFaithful-server-0.2.2.zip
2bd0c7c5e5dc2c9657fbf2cc29010a45e94ff76b5efe278fa1466cf1c9acfeae  oldfaithful-fixes-0.2.2.jar
d66e68368c2905ba9a440c3eabe85086e82177fdd89bec1e8b72d7444bd37f05  oldfaithful-lighting-0.2.2.jar
80314609b2d42fbdefd01d9b37417d04d3b5d87f919114d87237e5213c19c682  oldfaithful-options-0.2.2.jar
77b4b111e9214586c4f1b1965a342880c6871f3ad696c8399f07745200c3bcd8  oldfaithful-settings-0.2.2.jar

Old Faithful 0.2.1

Old Faithful 0.2.1 Pre-release
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@Shoalstone Shoalstone released this 06 Nov 21:21

Play: download OldFaithful-0.2.1.zip, then in Prism Launcher: Add Instance > Import, choose the zip. Prism fetches beta 1.7.3 itself from Mojang; you need an account that owns the game. Windows only for now. Your worlds stay in beta's format.

Updating from 0.2.0: import the new pack and copy your saves folder across, or in the old instance replace the four oldfaithful-*-0.2.0.jar in .minecraft/mods with this release's. Worlds and settings carry over; the two new fixes' switches are added to config/oldfaithful-fixes.properties on the first start, and a line left there for the removed world.rejoinTerrain does nothing.

What it is: Pure Faithful 0.1.3 (beta exactly as it was, safe online, faster, unable to lose your world) plus fixes for beta 1.7.3's own clear mistakes, each on a switch in Options > Old Faithful..., with what players built their game around kept as beta had it. The pack carries Pure Faithful 0.1.3's mods and LWJGL as that release has them.

Existing Fabric (Babric) instances: oldfaithful-fixes and oldfaithful-lighting work on their own; oldfaithful-options needs oldfaithful-settings beside it, which puts every switch in the game. For the whole edition add Pure Faithful 0.1.3's mods and LWJGL from its release (README).

Servers: OldFaithful-server-0.2.1.zip (bring Mojang's server jar). Players can join with vanilla beta 1.7.3, Pure Faithful or Old Faithful.

A test release: please report problems in issues, with .minecraft/logs/purefaithful/latest.log.

Released with Still Faithful 0.2.2, which carries it; still on Pure Faithful 0.1.3. Two new fixes, each on its own switch, under Players and Vehicles:

  • With a block low overhead (a roof 2 above the floor, say), a step could sink you about a third of a block into the floor or the block ahead, and you were shoved back out. A step now comes down only as far as it went up. Mobs sank the same way and no longer do (Steps Under Roofs).
  • Rejoining a world right against a wall, a rounding slip could put you a hair inside it. You then walked into the wall, suffocating if it reached your eyes, until you were pushed out. The sides of your box now stop at the wall (Rejoining by Walls).

A correction: Old Faithful 0.1.3 said that rejoining a world far from its spawn, the walls around you were solid from the first moment, and its README said you couldn't walk into one and suffocate. That was wrong. Testing since shows the game doesn't move you until the land near you has loaded, at any distance from spawn, so that change didn't address the problem it was made for. What was reported then may well have been the rounding slip fixed here, though we can't be certain. In our tests the change made no difference a player would notice, so its switch (Rejoining Worlds, world.rejoinTerrain) is gone; a config file that still names it loads as before.

We can't show that these two fixes cover every time you've been moved into a block and pushed out. If it happens again, please tell us in an issue where you were and whether anything was overhead.

SHA-256:

a930052ab35a359fc124d1c6da320dff35791c553e193f6224d2670215cd299d  OldFaithful-0.2.1.zip
f2301803de3ebd20b7bb053998fa5537cbeecf29f2d4f6d484841d69dd41c4b4  OldFaithful-server-0.2.1.zip
1682515ff2c0643a00fe50a89996f04cab64a112e3bae1a1a359aee419c3d998  oldfaithful-fixes-0.2.1.jar
ad7d107ed230186bd2313b155973c4792452271831357f75ae55051b05b57321  oldfaithful-lighting-0.2.1.jar
54f8ce52c231033284e7e1239c42ba8fac6012baac3038dbc6d2a30b906d0232  oldfaithful-options-0.2.1.jar
f3a68db761567f17873d39eaf51bf3ac4c8e6ad66edff05ad271a1de81837018  oldfaithful-settings-0.2.1.jar

Old Faithful 0.2.0

Old Faithful 0.2.0 Pre-release
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@Shoalstone Shoalstone released this 06 Nov 00:00

Play: download OldFaithful-0.2.0.zip, then in Prism Launcher: Add Instance > Import, choose the zip. Prism fetches beta 1.7.3 itself from Mojang; you need an account that owns the game. Windows only for now. Your worlds stay in beta's format.

Updating from 0.1.4: import the new pack and copy your saves folder across, or in the old instance replace the three oldfaithful-*-0.1.4.jar in .minecraft/mods with this release's four (oldfaithful-settings is new: the settings screen, which oldfaithful-options needs). Worlds and settings carry over; the new fix's switch is added to config/oldfaithful-fixes.properties on the first start.

What it is: Pure Faithful 0.1.3 (beta exactly as it was, safe online, faster, unable to lose your world) plus fixes for beta 1.7.3's own clear mistakes, each on a switch in Options > Old Faithful..., with what players built their game around kept as beta had it. The pack carries Pure Faithful 0.1.3's mods and LWJGL as that release has them.

Existing Fabric (Babric) instances: oldfaithful-fixes and oldfaithful-lighting work on their own; oldfaithful-options needs oldfaithful-settings beside it, which puts every switch in the game. For the whole edition add Pure Faithful 0.1.3's mods and LWJGL from its release (README).

Servers: OldFaithful-server-0.2.0.zip (bring Mojang's server jar). Players can join with vanilla beta 1.7.3, Pure Faithful or Old Faithful.

A test release: please report problems in issues, with .minecraft/logs/purefaithful/latest.log.

Released with Still Faithful 0.2.0, which carries it; still on Pure Faithful 0.1.3.

  • The settings screen (Options > Old Faithful...) is in menus now: Fixes, a page for each kind of fix, and Changes, for the window, mouse and display settings and the Quit Game button. Long sections turn over with arrows beside Done. Switches keep their names and config files, so your settings carry over.
  • Fixes for menus and screens have a section of their own, Screens.
  • A new fix, on its own switch (World Screen Titles, under Screens): in a big window, the Create New World and Rename World titles stay at the top instead of coming down among the fields.
  • The settings screen is a small mod of its own, oldfaithful-settings, in the pack. If you use Old Faithful's mods on their own, add its jar beside them: Old Faithful Options needs it.

SHA-256:

ae112a23bc0f3d6a137cc74c93cc32830e1018de49a7ba549d57631ec458c8a4  OldFaithful-0.2.0.zip
ec0789480d2dcf46271f093b774acd507b1c5aad6c5cef014b455896b6f16445  OldFaithful-server-0.2.0.zip
a11dfd4dcfb03cec217b77a90f4c37ac8a31b5f9a71e2a4c40aa0f2bb7a9a34d  oldfaithful-fixes-0.2.0.jar
12b0d4c1570ce0a666d9d7fad14a60344ec27b09dda2bdb30cdd55cc1d2ce1fd  oldfaithful-lighting-0.2.0.jar
346496c34467501e7b49ffff88fdc1aa7a5fd26df8920d250b9a81f60c31fc8f  oldfaithful-options-0.2.0.jar
8e65aea0fa3c273a044f7cfd09011a641f3380c4e74251d7e066b3f542d3599a  oldfaithful-settings-0.2.0.jar

Old Faithful 0.1.4

Old Faithful 0.1.4 Pre-release
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@Shoalstone Shoalstone released this 04 Nov 04:12

Play: download OldFaithful-0.1.4.zip, then in Prism Launcher: Add Instance > Import, choose the zip. Prism fetches beta 1.7.3 itself from Mojang; you need an account that owns the game. Windows only for now. Your worlds stay in beta's format.

Updating from 0.1.3: replace the three oldfaithful-*-0.1.3.jar in your instance's .minecraft/mods with this release's, or import the new pack and copy your saves folder across. Worlds and settings carry over; the new fixes' switches are added to config/oldfaithful-fixes.properties on the first start.

What it is: Pure Faithful 0.1.3 (beta exactly as it was, safe online, faster, unable to lose your world) plus fixes for beta 1.7.3's own clear mistakes, each on a switch in Options > Old Faithful..., with what players built their game around kept as beta had it. The pack carries Pure Faithful 0.1.3's mods and LWJGL as that release has them.

Existing Fabric (Babric) instances: the three oldfaithful-*.jar mods work on their own, each without the others; for the whole edition add Pure Faithful 0.1.3's mods and LWJGL from its release (README).

Servers: OldFaithful-server-0.1.4.zip (bring Mojang's server jar). Players can join with vanilla beta 1.7.3, Pure Faithful or Old Faithful.

A test release: please report problems in issues, with .minecraft/logs/purefaithful/latest.log.

Released with Still Faithful 0.1.2, which carries it; still on Pure Faithful 0.1.3. Two new fixes, each on its own switch (Chunk Seams and Texture Edges, under Looks and Sounds):

  • Dots of sky no longer flicker along block edges every 16 blocks, where the chunks the world is drawn in meet (beta placed each chunk a hair off; most visible west and north of 0, 0 and far from it).
  • Dots of sky no longer flicker along some edges of grass, stone, dirt, planks, bricks, wool and other blocks, where a face's texture read the transparent picture beside it.

SHA-256:

0bfff00b93c2453cccb8e7439193aa7ee999faa3cf4418b9ee2693ad425a376c  OldFaithful-0.1.4.zip
16dc71d79c96682732e803a16ff0a153c9b6a41f958265a4e8ad2238f59acd07  OldFaithful-server-0.1.4.zip
06feef6ba2c707a1808786382fccf1003ba60641ccf64c6834a6cff3e347d632  oldfaithful-fixes-0.1.4.jar
6f98a82e78813fafd6f91f357042bb3732144d4cc1eb6e1d7a0939c5a7eda2ea  oldfaithful-lighting-0.1.4.jar
c72e7dc2d7768cbdbb921375ecdc1a9452693fb81bb49e0f84f79888da2d7323  oldfaithful-options-0.1.4.jar

Old Faithful 0.1.3

Old Faithful 0.1.3 Pre-release
Pre-release

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@Shoalstone Shoalstone released this 03 Nov 23:39

Play: download OldFaithful-0.1.3.zip, then in Prism Launcher: Add Instance > Import, choose the zip. Prism fetches beta 1.7.3 itself from Mojang; you need an account that owns the game. Windows only for now. Your worlds stay in beta's format.

Updating from 0.1.2: replace the three oldfaithful-*-0.1.2.jar in your instance's .minecraft/mods with this release's, or import the new pack and copy your saves folder across. Worlds and settings carry over; the new fix's switch is added to config/oldfaithful-fixes.properties on the first start.

What it is: Pure Faithful 0.1.3 (beta exactly as it was, safe online, faster, unable to lose your world) plus fixes for beta 1.7.3's own clear mistakes, each on a switch in Options > Old Faithful..., with what players built their game around kept as beta had it. The pack carries Pure Faithful 0.1.3's mods and LWJGL as that release has them.

Existing Fabric (Babric) instances: the three oldfaithful-*.jar mods work on their own, each without the others; for the whole edition add Pure Faithful 0.1.3's mods and LWJGL from its release (README).

Servers: OldFaithful-server-0.1.3.zip (bring Mojang's server jar). Players can join with vanilla beta 1.7.3, Pure Faithful or Old Faithful.

A test release: please report problems in issues, with .minecraft/logs/purefaithful/latest.log.

Released with Still Faithful 0.1.1, which carries it; still on Pure Faithful 0.1.3. A new fix, on its own switch:

  • Rejoining a single-player world far from its spawn, the walls around you are solid from the first moment (beta loaded the land around the spawn first, so for a moment you could walk into a wall and suffocate).

Correction (2026-11-06): this claim was wrong: that change didn't address the problem it was made for. See v0.2.1.

SHA-256:

3a482d4e9544f0b164b7ce9a701e5ae38cdde7067498c4a283f858f698944ce0  OldFaithful-0.1.3.zip
a4eabeeb66243705daa37cc1a5253f38946135ec874aa0522042c2a356467698  OldFaithful-server-0.1.3.zip
8d7bb6c3385470e0babe550e01cddcada8bb034cde359459988026c38141e2b2  oldfaithful-fixes-0.1.3.jar
62590c9d9eb0a9149f87c9278db95ae9e5a3439dbada364281b8379563ec1c6e  oldfaithful-lighting-0.1.3.jar
9698dc9440185bac73a707dc62908db7aad223e9678356cea5a270c6cfd7288f  oldfaithful-options-0.1.3.jar

Old Faithful 0.1.2

Old Faithful 0.1.2 Pre-release
Pre-release

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@Shoalstone Shoalstone released this 03 Nov 07:24

Play: download OldFaithful-0.1.2.zip, then in Prism Launcher: Add Instance > Import, choose the zip. Prism fetches beta 1.7.3 itself from Mojang; you need an account that owns the game. Windows only for now. Your worlds stay in beta's format.

Updating from 0.1.1: nothing changes for Old Faithful players; this release carries a small change to the options mod that Still Faithful 0.1.0 needs. To update anyway, replace the three oldfaithful-*-0.1.1.jar in your instance's .minecraft/mods with this release's.

What it is: Pure Faithful 0.1.3 (beta exactly as it was, safe online, faster, unable to lose your world) plus fixes for beta 1.7.3's own clear mistakes, each on a switch in Options > Old Faithful..., with what players built their game around kept as beta had it. The pack carries Pure Faithful 0.1.3's mods and LWJGL as that release has them.

Existing Fabric (Babric) instances: the three oldfaithful-*.jar mods work on their own, each without the others; for the whole edition add Pure Faithful 0.1.3's mods and LWJGL from its release (README).

Servers: OldFaithful-server-0.1.2.zip (bring Mojang's server jar). Players can join with vanilla beta 1.7.3, Pure Faithful or Old Faithful.

A test release: please report problems in issues, with .minecraft/logs/purefaithful/latest.log.

Released with the first Still Faithful, which carries it; still on Pure Faithful 0.1.3. Nothing changes for Old
Faithful players.

  • The settings screen can show a setting whose choices switch partly at once and partly after a restart (Still
    Faithful's Dusk).

SHA-256:

fbf091e11c085ea1d8fad3aeec1762d7fc20273be921f67f31293bac2ab77b67  OldFaithful-0.1.2.zip
68cf2f5aa933d55073aeb34158efa45e1e1b8894e5259afbdb34ee9fe3a7a35d  OldFaithful-server-0.1.2.zip
8b345b9fa468e99f93558da107934f8a95fb4cb54a12b76d0f1473b2ac85103f  oldfaithful-fixes-0.1.2.jar
d81e1ab2d1ed9a98fcccfa0986f80d7066b9300a91517c5ab316c76b7c369074  oldfaithful-lighting-0.1.2.jar
b13270ad2c858a3c8a8600e17cbc76bc006ea6d65fb8f72845244fa53962f6a2  oldfaithful-options-0.1.2.jar