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[1.5] Mousekin Race 1.2

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@sumghai sumghai released this 27 Feb 19:12
· 301 commits to main since this release

Version 1.2 - 28 Feb 2025


  • Updated for 1.5.4297
  • Added 4 new buildings/furniture
    • Altar
    • Lectern
    • Mousie-Go-Home tabletop game
    • Pew
  • Added new Church Service gameplay mechanic
    • Non-Apostate Mousekins will automatically gather every five (5) days for 1~2 hours of church services
    • A church requires an Altar, a Lectern, and at least three (3) pews built indoors, as well as a Mousekin Priest to officiate the gathering
    • Priests and Nuns can be directly recruited via the Altar with silver if the player does not yet have a Faction Allegiance
    • At the end of the church service, attendees gain a special Work Frenzy inspiration, and silver tithes are generated at the altar
    • Non-attending potential worshippers who miss the church service will gain a mood debuff
  • Added Mousekin Treatise book type
    • Acts as the Mousekin equivalent to Schematics, and can be used to unlock Mousekin research projects
    • Available from some Mousekin caravan and settlement traders
  • Added alert to notify players if the active research project requires a researcher wearing Mousekin Research Glasses
  • Added backend logic designating Town Squares as default gathering spots for visitors and traders
  • Added Dandelions to allowed flower types for Beehive
  • Allowed art/sculpture recipes at the Crafting Bench
  • Allowed Mousekin accessories to be traded with Mousekin caravan and settlement traders
  • Allowed Pine trees to spawn in Temperate biomes
  • Fixed Mousekin pawn wound anchor locations
  • Fixed OnlyOnePerMap placeworker not allowing reinstalling of buildings
  • Updated backstories
    • Added new Plague Survivor backstory for Wanderer pawnkind
    • Allowed more possible childhoods for Wanderer pawnkind
  • Updated Craftsman's Outfit to remove Middle apparel layer tag
  • Updated Faction Allegiance system
    • Added Faction Allegiance Offer Available alert if the player has not yet declared a Faction Allegiance
  • Moved Leather Backpack recipe from Crafting to Seamstress Workbench
  • Removed unnecessary mask textures for some stuffable apparel
  • Updated Ideology DLC compatibility
    • Added Flowers Desired precept
      • Precept is activated if the ideo has the Floral Reverence meme
      • Believers will demand growing zones set aside for planting flowers
      • Believers gain mood buffs when flowers are planted, and debuffs when flowers are destroyed by hostile factions
      • Garden sizes, flower quantity and variety scale with colony population and flower types available (from third-party mods)
    • Added fixed moralist titles for Mousekin ideos:
      • Word of Valerian: Mousekin Pope
      • Agrarian Republicanism: Republican Secretariat
      • Way of the Rodemani: Trail Guide
      • Outpawism: Right-Paw
    • Added automatic ideo-dependent role title replacements for Mousekin players
      • Players with the Word of Valerian ideo will have Mayor for their leader title and Priest for their moralist title
      • Players with the Agrarian Republicanism ideo will have Mayor for their leader title and Republican Secretariat for their moralist title
    • Added Mousekin-unique rituals
      • Tree Festival (Kingdom and Indy Town ideos)
      • Ancestral Flower Dance (Kingdom and Indy Town ideos)
      • Countryside Cookout (Indy Town ideo only)
      • Purging Flames (Kingdom ideo only)
    • Added Mousekin body variant graphics for the Burka, Robe and Slave Body Strap apparel
    • Added Mousekin ideoligion precept regeneration button in mod settings
    • Added support for Leader speech, Role change, Prisoner execution rituals to take place at Town Squares
    • Hardcoded role apparel requirements for Mousekin ideos
      • Kingdom ideo moralist now desire Mousekin Priest Cassocks
      • Indy Town ideo leader and moralist now desire Mousekin Woodsman's Bycockets
    • Hardcoded preferred xenotypes precepts for Mousekin ideos:
      • Word of Valerian & Outpawism: Mousekin preferred
      • Agrarian Republicanism & Way of the Rodemani: no preference
    • Fixed colonist ideology back compatibility functions unintentionally also applying to non-Mousekins
    • Fixed Humanoid Alien Race mod's Xenophilia meme not disabling the "Prejudiced against talking mice" faction goodwill modifier
    • Fixed Mousekin memes spawning in non-Mousekin factions/ideos
  • Updated compatibility patches and functions
    • Fixed loadfolders not recognizing Steam versions of mods
    • [K]ExtraStone: Allowed flagstone and store floor tiles from the mod to used for paving Town Squares
    • Combat Extended: Updated relative load order
    • Hats Display Selection: Removed incompatibility warning
    • Krysa Race: Patched race and faction relationships to Mousekin race and factions
    • Medieval Overhaul: Replaced all instances of steel in Mousekin recipes with MO iron ingots
    • Simple Recycling: Patched Seamstress Workbench to allow recycling of apparel
  • Updated translations
    • Added (WIP) Russian translations (courtesy of @Faduty)

Known Issues

  • Russian translations are missing for Mousekin backstories

Note: To see these changes in existing savegames, go to Menu > Options > Mod options > Mousekin Race, and under Ideology click on the Regenerate button; You may need to reassign ideo ritual roles afterwards.