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v8.0.0-pre.1
Pre-release
Pre-release
Release Notes
This is the first preview for the upcoming v8.0.0 major release.
Installation is supported via OpenUPM or source code zip download from GitHub.
Changelog
Added
- Added
BuildConstants.buildCounterconstant (by @magicjar) - Added Dedicated Server support for Windows, Mac and Linux. (with contribution from @firdiar-mita)
- Added support for building for ARM64 on Windows in Unity 2023.1+
- Added support for
BuildPlatforms to draw additional option properties inBuildPlatformListDrawer
Changed
- Breaking change: Solution for setting Android API levels that
UnityEditor.AndroidSdkVersionsdoes not include, which was preventing building Meta Quest Store-compatible apps in certain Unity versions. - Breaking change: Raised minimum supported Unity version to Unity 2021.3 LTS.
- Breaking change: Refactored
BuildPlatforms and renamedBuildPCtoBuildWindowsandBuildOSXtoBuildMacto match Unity platform naming conventions.
Fixed
- Fix
$DAYSSINCEbuild version template token being mangled by$DAYtoken. - Fix
$NOUNand$ADJECTIVEbuild version template tokens not working since conversion to UPM package. - Fix 'Error building Player: Incompatible color space with graphics API' when building for Linear color space on Android. (by @MatthieuG9)
- Fix Android split APK setting usage in Unity 2023.1 (by @Brian-Jiang)
- Fix build scripting defines not being culture-agnostic (by @hilminamli)